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Hey folks, we're moving from Twitter to Bluesky. We won't post here anymore. If you want to keep up with development updates, our handle is emberspark.games on Bluesky!
New video! Take a peek behind-the-scenes at the process of creating a test chamber for Portal 2: Desolation, from puzzle design to art pass. #blocktober youtube.com/watch?v=KKTi_EUB…
January 2024 Development Update: emberspark.games/desolation/…
"It’s that time again: Happy Birthday Portal 2! That’s right, twelve years since we discovered that just one interlinked portal wasn’t gonna cut it. So we added a second one, and bam! No more paradoxes. Who had the idea? Me. And what hustler took the credit? Also me. Cave out."

ALT Three balloons — two a dull blue, one white — hover near the right of the scene, tied to a stanchion sitting on a walkway out of shot which leads into a test chamber of underground Aperture. One of the balloons has a '50s Aperture logo on it. The environment is rife with large pipes, scaffolding, and filthy metal characteristic of underground Aperture. While the ramshackle test chamber looms high ahead, the scene is otherwise dominated by a leaning tower of gantry adorned with arrays of stadium lights — many broken — which barely cut through the thick dirt in the air to illuminate the enrichment sphere's interior.
Thanks for the super detailed video, LambdaGen! We're excited for Desolation to release too :)
DESOLATION is the MOST EXCITING PORTAL FAN PROJECT!
youtu.be/lwxtRtC5FN0
Development update!
Check out our latest article for insights from Desolation's creative director on recent progress, plus sneak peeks of some shiny new models: emberspark.games/desolation/…
Heads up trick or treaters: old man Cave’s not in tonight. Slathered myself in the lab boys’ new invisible paint and now I’m a spooky little ghost transcending the ethereal plane. Ha! Not even dead yet and I can haunt whoever I want.
Happy Halloween from the Desolation dev team!
Happy #blocktober! Here's a little behind-the-scenes glimpse at what our mapping process looks like: from gameplay blockout to art passed.
Investors, it's Cave. Say goodbye to the chauffeur: you're going home in the Aperture Science Excursion Funnel! The utmost in style and comfort, all at a relaxing two miles-per-hour. Slow and steady wins the Product Safety Award. Just don't tell 'em about the asbestos. #portal
The high-definition version is available here: youtube.com/watch?v=OoV7BTvd…
By popular demand, we've uploaded the music from our Graphics Overhaul Showcase (composed by the talented @royberardo) for listening here:
youtu.be/J5rpZztU7sQ
If you haven't already, read through the companion development article on our new website for more details on our recent ambitious graphical overhaul:
emberspark.games/desolation/…
#portal
Portal 2: Desolation retweeted
The @desolation_mod won't just have a new story - the team are overhauling #Portal2 to make it look as good as #HalfLife Alyx.
pcgamesn.com/portal-2/mod-gr…
Portal 2: Desolation retweeted
This major expansion, which is set many years after Portal 2, now looks far more modern with this graphical overhaul thegamer.com/portal-2-desola…
Portal 2: Desolation retweeted
Check out the massive overhaul of Portal 2's graphics in Portal 2: Desolation. trib.al/8QYV8YW
Portal 2: Desolation retweeted
Portal 2: Desolation completely reinvents the Source Engine’s core lighting system. Watch our Graphics Overhaul Showcase video to find out more:
youtube.com/watch?v=Rjoatjzt…
#portal
Portal 2: Desolation completely reinvents the Source Engine’s core lighting system. Watch our Graphics Overhaul Showcase video to find out more:
youtube.com/watch?v=Rjoatjzt…
#portal
>UPDATE: Y
BRACE yourself: the latest Portal 2: Desolation Development Showcase is here.
Tune in to the live premiere of our Graphics Overhaul Showcase at 12pm ET, then join us to celebrate the launch of a brand new Desolation Official Website!
youtu.be/RjoatjztY_Y
#portal












