Cable Management... #XParticles @insydium
Hey @NotionHQ I just want to take Notes. You know, the thing you were made for. I donβt want to chat to an AI our have AI fill in notes! I want to do it myself.
Why can apps not just STOP adding features. Youβve finished building the product years ago, just stop adding things nobody installed you for.
We're safe.
Today we're launching Motion in Claude.
One skill turns it into a full video team:
> Drop a product URL: a finished launch video comes back, scripted, voiced, rendered
> Say "make it shorter" or "swap the music": it re-cuts on the spot, no timeline
> Upload your own footage and logo: it builds around them
The video below was made this way, in Claude, in one message.
Comment "MOTION" and I'll send you the skill. π
Some experimenting with audio reactive Physarum simulations in @sidefx Houdini
For many years I've wanted to have a website that shows a constrant stream of cool motion design inspiration to run on a spare screen in a design studio. So I made the FrameRate ScreenSaver which displays a grid of videos from FrameRate and plays random ones all day long.
play.florianthamer.com/frss
Thanks to @__T_Williams__ and @justincone for making FrameRate what Vimeo used to be, but better!
This is the third iteration of the setup. I'm using Meta's free and open source DEMUCS for stem extraction, and librosa for analyzing the audio data. Do I know what any of that means? Hell no. But Gemini/ChatGPT/Claude knows and that's good enough for my little Python SOP!
Why not have the particles move so frantically that the compression on social media fux up the whole thing and then call it artistic intent lol.
We've recently gotten into doing lots of audio-visualization RnD at sunmachine.io . So I've built a @sidefx Houdini HDA that extracts stems from music and outputs clean midi for the instruments. I've then piped it into a little POP solver advecting particles with the filamentsample() function only, because it looks cool!
"What bitrate should I export my mp4s in?" I used to wonder this until I found a formula in an old PDF that an Adobe employee created over 15 years ago. I turned it into a little calculator for everyone to use: bitratecalculator.app
This kinda exploded. While you're here check out my OnlyFans: sunmachine.io/
πππππππ ππππππ βοΈπ€ retweeted
A little music visualisation experiment.
More info: sunmachine.io/work/light-forβ¦
#dataviz #musicvisualization #houdini #ebsynth #suno
πππππππ ππππππ βοΈπ€ retweeted
Human vocals β data β particle simulation.
This visualization extracts vocal features and uses them to drive a particle system in Houdini.
#houdini #synesthesia #audiovisualizatioin #soundart #mograph
sunmachine.io/work/acoustic-β¦
πππππππ ππππππ βοΈπ€ retweeted
Another test experimenting with visualising audio. This oneβs a thrush. I analysed the recording in Spear, then rebuilt the spectral data inside Houdini with Python.
#houdini #audiovisualization #sonification
sunmachine.io/work/acoustic-β¦
Simon and I have opened a studio called sunmachine.io recently, we love doing things like this. He's also a clever bastard sometimes!
Iβve been experimenting with visualising different kinds of audio, human voices and animal calls. This oneβs a thrush. I analysed the recording in Spear, then rebuilt the spectral data inside Houdini with Python. More here: sunmachine.io/work/acousti... #houdini #audiovis #mograph
And we thought AI will make it impossible to know what's real anymore. How we've overestimated the human intelligence.
Hello fellow motion graphics people!
I'm looking for Beta Testers! I'm working on a plugin for @AdobeAE that helps you quickly cycle through different versions of shots in your AE comps. If you wanna get involved check out discord.gg/rESzCpds for more info and the DL link











