From Java to iOS, Android & HTML5

Cologne, Germany
Joined November 2013
We are excited to announce that Defrac is joining @maketv - Thank you for your support along the way! More at defrac.com/
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Debug support for #Android and #html5 with our #intellij plugin. Come in and find out defrac.com/beta.html
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stay tuned for web debugging from within #intellij with #defrac_
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defrac retweeted
Finally! This weekend I took care of hoisting for lazy-init and now we're able to do better in GVN yay gist.github.com/joa/2bae89a2… @defrac_
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@potasmic Indeed our IE11 support is currently broken. We'll make sure to fix it with next week's update.
@potasmic Please take a look at what chrome://gpu/ says about WebGL. Is it HW accelerated?
@potasmic We updated the online version. How is the performance in Firefox?
@potasmic Do you have the IE and Chrome tab open? In fact it is entirely GPU based so if it lags this bad it smells like a bug in #blink
@potasmic You mean defrac.com/sample-surface/ in that case? Just saw that we have a broken version online for FF. No idea about Chrome though.
.@audiotool released their HTML5 device preview. Insanely cool stuff using #defrac goo.gl/mHcTvm #js #audio
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Version 0.2.99 adds support for lambdas and default methods across all platforms. Also: tail-call elimination, and more optimizations!
Nice (German) article about our friends at @maketv technewz.ch/2015/04/17/life-… They use #defrac for their iOS and web app!
defrac retweeted
we're now twice as fast as #gwt in the #jbox2d benchmark. defrac.com/sample-jbox2d/ new optimizer will be public soon!
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defrac retweeted
#defrac optimizer at work 👌
defrac retweeted
Without optimizer: goo.gl/jzjMOh With optimizer: goo.gl/5BLPZF <3 #defrac
Generate source maps using "web:config sourceMap true" since 0.2.65