Freedom Ice retweeted
They leaked 100gb worth of cartoon archives, people are combining random games together with ai, everything is getting a vibecoded pc port. There's a project that aims to make PS5 games run natively on pc. They're bringing AAA games to browsers. c ai was sold to Disney.
#TGS2026
『ペルソナ4 リバイバル』
ダンシングステージ
久慈川りせとして出演させていただきました♡
りせのこと待っててくれてましたか?💭🎤
私もやっとみんなに会えて嬉しかったです🩷
このあとのステージも一緒に楽しみましょう!!
#P4R #segaatlustgs2026
#東京ゲームショウ2026
#TGS2026
『ペルソナ4 リバイバル』
ダンシングステージ
久慈川りせ としてパフォーマンスさせていただきました🎤
大盛り上がりで超〜たのしい!!💗✨✨
最後まで私たちと一緒に楽しんでくださいね♡
#P4R #segaatlustgs2026
#東京ゲームショウ2026
#アトラスTGS2026
Freedom Ice retweeted
I put the entire game of Minecraft inside twitter.. with WORKING multiplayer 💀 tweetcraft.jai.vin/r/ti9bwes…
Freedom Ice retweeted
Persona 30th anniversary @SailToArchipel talk points from Katsura Hashino, Shigernori Soejima and Shoji Meguro:
- Persona 3 was made with Atlus on the verge of bankruptcy.
- Their backs were against the wall and they were told "This is our last game", "If it doesn't work we might not be able to develop another game"
- The starting point was "How to develop Persona to create an Atlus for a new era."
- Wanted to make a story that resonated with young people
- Soejima wasn't aware of the companies problems so didn't feel any pressure and just wanted to try to create something he has ever done before.
- Meguro made the music with a theme of "future pop"
- Hashino was not inspired by other games or film. He was inspired by a Japanese book called "Loss of something worth dying for"
- Also inspired by a movie slogan he saw that said "Don't live a wasted life, die with passion."
- Persona 4 came out only 2 years after Persona 3
- They were not used to games making profit and they wanted to make another game soon.
- Inspiration for Persona 4 was "let's make a story about a murder case in the countryside."
- 2 years was a normal development cycle back on PS2
- After Persona 4 they wanted to make something weird. So they went straight to work on Catherine.
- Start of Persona 5 development was a struggle as Atlus was changing parent company
- They wanted to leave the high school theme and make it a game about teenagers backpacking around the world. But they returned to the highschool theme in the end.
- Meguro was inspired by Acid Jazz music and Jamiroquai for the Persona 5 soundtrack
- Thieves were inspired by Lupin the Third
- Didn't design the games to be that long. They just end up that way.
- The don't want the younger staff to copy the Persona games that have come before, but to create something that people can enjoy at this current point in time, like a weekly magazine.
news.denfaminicogamer.jp/kik…
LMAO
Freedom Ice retweeted
Persona 3 Portable agora está rodando no Nintendo 3DS!
A nova versão do projeto P3P3DS ta rodando entre 30~60fps, ainda tem muitos bugs, problemas com saves etc.
Isso só foi possível graças a recompilação estática!
Freedom Ice retweeted
【東京ゲームショウ2026】
『ペルソナ4 リバイバル』
久慈川りせ(アイドル衣装)
#TGS2026 #アトラスTGS2026
Freedom Ice retweeted
Recent AI developments are speeding up game decompilation.
Several projects are already making major progress, with some reaching 100%, most projects are using AI agents to handle parts of the reverse-engineering process
A fully decompiled game can then be rebuilt and lead to native PC ports, better mods and other fan projects.















































