Audacity Games shipped our first copies of 2600 CIRCUS CONVOY today!
#circusconvoy #audacitygames – at Hackensack, NJ
It looks like our technical problems are under control! We are go for launch today of CIRCUS CONVOY™ at 2:00pm PDT (5:00pm EDT)!
We recommend that you clear your browser cache and avoid using special characters in registration fields.
Go to - audacitygames.com – at Hackensack, NJ
Unfortunately the launch of CIRCUS CONVOY on audacitygames.com will be DELAYED. With the overwhelming response our servers are down. Our goal is to launch at 2:00 PM (Daylight Savings time) tomorrow.
We apologize for the delay and appriciate your support! – at Lodi, NJ
Hi Everyone!
Some people are seeing “server errors” when trying to create an account on audacitygames.com.
For now, please don’t use any special characters in any of the entry fields. .
If you’re still having problems, please email me at media@audacitygames.com! – at River Edge, NJ
Audacity Games CIRCUS CONVOY goes on sale TODAY at 2:00pm PT (5:00pm ET)!!! Go to audacitygames.com to order your copy! 🤡🤡🤡🤡🤡 – at East Rutherford, NJ
For your enjoyment, we've posted a sneak preview trailer of David Crane & Garry Kitchen's Circus Convoy for the Atari 2600. Enjoy!
youtu.be/cnW2fgBZAvE
#audacitygames #circusconvoy – at Hackensack, NJ
The official announcement of my new venture with my brother Garry Kitchen and David Crane - #AudacityGames , a premium #retrogaming publisher, focusing on physical game releases developed by some of your favorite designers!!!
audacitygames.com/announceme…
Greetings from Gold Rush Gulch! Casey and I will be part of a very exciting announcement in the coming days.
Please go to audacitygames.com and sign up to be the first to receive all the exciting news!
#dankitchen
#audacitygames
#RETROGAMING
#atari2600
#GoldRush
Daniel Kitchen retweeted
The Kitchen boys, @dankitchen and @kitchengarry, teach #videogame history - the big crash of ‘83. #retrogaming #activision #atari #atari2600
youtu.be/qdbAkAza9r0
I'm honored to be highlighted in this month's edition of RETRO GAMER, a UK-based retro video game magazine.
#dankitchengames #dankitchen
If you can put me in touch with whoever they are, I'd love to see if I can be a part of bring it back.
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very true!!!! Thank you so much to everyone who participated this evening. Be sure to visit me at dankitchengames.com to check out my newest retro game!
Replying to @dankitchen
Yeah, especially after the Disney purchase. 😛
But Capcom did get to work with WayForward to remake DuckTales, so never say never I guess.
Thank you so much Cathy! It's been an honor to put part of your forum!
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Well, neither Garry or I would create an Indie game based upon someone's intellectual property unless we had the rights to do so. I don't expect Fox will be granting indie game rights anytime soon. LOL
Replying to @IndieGamerChick @dankitchen
While I also enjoyed both SNES games, I do wish we got to see the Kitchens vision for a 16-bit Simpsons game.
Hey, maybe it can be done today as an indie game. 😁
Garry was more in contact with Greg and Jimmy from Acclaim at that time, but I imagine that they wanted to start with a new team to get a fresh perspective on the SNES title.
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Unfortunately, it's due to a different programming team. By the time Radioactive Man was in development, the lead programmers were busy on larger titles and we put less experienced guys on the game. It was a business decision I wish we hadn't done.
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There is some truth. At the time Nintendo was becoming more picky about the games they highlighted in Nintendo Power, and by the time Radioactive Man came out, they were focused on highlighting bigger titles.
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Yes, those pits were hard. Soooooory! After Radioactive Man, we started designing more games that we published under the Absolute Entertainment Brand. But we would have liked to create the first SNES title.
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We worked very closely with Matt's team to make sure all the characters, humans and non-humans, were all created in that Simpson's style. Once we created a few characters that they approved, it was easier to get the look right.
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