adding different firing modes to the current procedural animation system
which firing mode am I missing?
#indiegame #indiedev #gamedev #godot
adding hooks for armed and unarmed movement, letting the whole body adapt
what other features would you like to see?
#indiegame #indiedev #gamedev #godot
adding more levers to give each character their own unique movement feel
same procedural system, different characters, different feel
#indiegame #indiedev #gamedev #godot
It's not perfect yet, but I'm happy with how all the pieces are coming together
#indiegame #indiedev #gamedev #godot
It's not perfect yet, but I'm happy with how all the pieces are coming together
#indiegame #indiedev #gamedev #godot
same character, same movement, six different camera setups
which one would you build a game around?
#indiegame #indiedev #gamedev #godot
want to make any prototype instantly feel better?
start with the camera
even the simplest mechanics can feel great with the right camera movement, smoothing, and feedback
#indiegame #indiedev #gamedev #godot
want to make any prototype instantly feel better?
start with the camera
even the simplest mechanics can feel great with the right camera movement, smoothing, and feedback
#indiegame #indiedev #gamedev #godot
this is some behind-the-scenes work to fine-tune the feel/weight
#indiegame #indiedev #gamedev #godot
what if a survival game moved like this?
I'm experimenting with procedural animation for movement and actions, and I'll share the progress here.
what game would you make with it?
#indiegame #indiedev #gamedev #godot
what if a survival game moved like this?
I'm experimenting with procedural animation for movement and actions, and I'll share the progress here.
what game would you make with it?
#indiegame #indiedev #gamedev #godot
For my first game jam, I'm really happy with how it turned out.
Now I'm going to experiment with the visuals and gameplay, while reworking some of the core mechanics. Let's see where it goes.
Feel free to give it a try and let me know what you think!
Number Breaker is out!
Balatro meets Brick Breaker: break numbers, raise your score, zero the target before shots run out.
You can play it for free at the link below 👇. Available on browser, Mac, and Windows.
#gmtkjam #indiegame #gamedev #godot
Number Breaker is out!
Balatro meets Brick Breaker: break numbers, raise your score, zero the target before shots run out.
You can play it for free at the link below 👇. Available on browser, Mac, and Windows.
#gmtkjam #indiegame #gamedev #godot
Give it a try, and feel free to leave any feedback, I’d really appreciate it!
danieljpgo.itch.io/number-br…
Also, if you have an itch.io account, leave a review.
itch.io/jam/gmtk-jam-2026/ra…


