🖤💛❤️ 1ce on #FuryRoad & #FruitNinja now @ArkimA_games Swing bungees in The Jumble @TopplePOP Ride animals & build a flying zoo @Rodeo_Stampede he / him

Sydney
Joined January 2009
Replying to @TopplePOP
@topplepop is in some ways a 'love letter' to Japanese puzzle-battle games of the '90s. It's also a bungee physics party with animal acrobats and a team #eSport. Thankyou @camp_creators and @ShueishaGamesJP for recognising our passion and appreciating our #indiegame!
The Game Creators Camp Award offered by @camp_creators has been attributed to 【TopplePOP : Bungee Blockbusters】by @ArkimA_games !! Congratulations !!! Don’t forget to visit TopplePOP’s page: arkima.games #BitSummit #BitSummitXRoads
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Dan Graf retweeted
I love how they expanded on the story in this game.
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Dan Graf retweeted
🧩🎈💥 ✪✧ #TopplePOP ✧✪ ようこそ、TopplePOPの世界へ! 伸び縮みするロープで動物たちが大暴れする、物理パズルパーティーゲーム🐵🎉 センス・オブ・ワンダー ナイト 2025 ファイナリストがGraphブースに登場! お友達とのマルチプレイも可能です🎮 📍ホール8 [08-N04] @ArkimA_games 🧩🎈💥
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Alabaster Dawn just got a NEW TRAILER! The public Demo will release on Steam in September this year! #AlabasterDawn
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多忙だったことで早期アクセスのリリースから少し遅れましたが、TopplePOP (@ArkimA_games )の日本語テキストをアップデートしました。よろしくお願いします。 (ゲームへのストアページはリプに張ります)
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I had to keep this secret for SO LONG, but I am incredibly excited to announce some collabs with other amazing games! Balatro X Witcher Balatro X Vampire Survivors Balatro X Dave the Diver Balatro X Among Us Live now on all platforms
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It's official! My first solo project since quitting my job is launching later this year. I designed Fruit Ninja & Jetpack Joyride, but solo dev is new to me. Feed the Deep is a lovecraftian deep sea roguelike. Feed the eldritch horrors that dwell below, before they feed on you.
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Dan Graf retweeted
I'm playing Classified France '44 and it's not just a thoroughly excellent stealth-forward take on XCOM, but one that understands every annoying XCOM mechanic and has a fix for it. It's also got very Relic RTS bones with Morale damage, suppression, and a Dawn of War mission map!
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🥃🃏 Big news! After years of hard work, I'm thrilled to unveil what we have been cooking after all this time: SLEIGHT OF HAND is a hard-boiled 3rd-person stealth action game of rain-slicked espionage action, where you infiltrate your old witch coven using a cursed deck of cards
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Dan Graf retweeted
for(float e,i,a,w,x,g,h;i++<90.;o+=.01-.02/exp(max(s,e)*3e3)/h){vec3 p=vec3((FC.xy-.5*r)/r.y*g+2.,g);p.zy*=rotate2D(.5);e=p.y;h=e+p.x*.3;p.z+=t;for(a=.6;a>.001;a*=.7)p.xz*=rotate2D(5.),x=(p.x+p.z)/a+t+t,e-=w=exp(sin(x)-3.)*a,h+=abs(dot(sin(p.xz/a*.3)*a,r/r));g+=e=min(e,h*.5-1.);}
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How awesome can it get when two of your favourite creatives collaborate? @SoohanSoohan x @CloZeeOfficial Volume up! on.soundcloud.com/VovLz
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Parry enemies for style and reward #indiedev #gamedev
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Release date announcement! Phantom Abyss 1.0 - January 25!
The asynchronous multiplayer temple runner Phantom Abyss hits Version 1.0 on January 25! 💥 Overhauled Adventure Mode 💥 New Abyss Mode 💥 New Whip Changes and More Updates Coming to Steam and Xbox + Xbox GamePass!
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Dan Graf retweeted
I was recently annoyed at animating ropes in 3D so I created a new tool. It's not polished, but I made this test anim in about 6-8 hours using it. This tool basically can create IK splines over anything while preserving existing animation. I will release it after I test more 🎈
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Got cheap/fake GPU buoyancy working okay. CPU/physics buoyancy is going to be a major pain, tho. I also took a nap. And have been playing way too much Dave the Diver.
And on the first day of grimmus, I finally managed to get Fast Fourier Transform ocean water working reasonably well...
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Hi! I'm working on a FREE all-in-one node-powered Blender addon called Quick Menu. It's planned to be released in the beginning of next year for Blender 4.1 ✨ Here are all of the new tools that I've made for it so far. There's more to come! Follow me for updates! ♥️
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This creature is a basket star
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