Audhd Hobbit 🧙🏾‍♂️ I chose the path of perpetual Segmentation fault (core dumped). self taught 3D artist, CS2 pixel painter. Embedded SWE 🇮🇪 in 🇫🇮

Finland
Joined January 2011
New sticker for @CounterStrike , "spread your wings", this ones's for all the butterfly knife enjoyers. The sticker has 2 stages of wear level, giving you more crafting options. links below 👇
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Seeing all of these stupid ass conservative chud gamers playing the new Hellraiser game finding out that Clive Barker is in fact a gay man and that Hellraiser is a rejection of his traditional Catholic upbringing has been so thoroughly cathartic, lol.
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D J retweeted
Don't let billionaires convince you slop is the future. They're used to managing & directing, not making things themselves. Of course they can't see the difference. They don't understand your love for the craft. Keep making personal, beautiful games. You've got my support 💖
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Doodling a procedural wood texture in Substance painter with layered heavily worn paint for this old hand drill I've been chipping away at. Long way to go but happy with the direction so far 😅
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"why can you not just enjoy AI art?"
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Hey #porfolioday ! I am currently Principle Concept Artist at id Software and after our latest release, DOOM: The Dark Ages | Revelations, I began to search for my next long term role and team I vibe with! My time at id ends in November! #opentowork Throughout my 17+ year professional career in the industry I've mostly focused on environment concept design such as these establishing shots for various DOOM environments. I also have a lot of experience with entire concept pipeline from loose sketching and problem solving to full modular callout sheets and art direction bible development etc. Additionally, a large part of my focus has been on hard surface such as weapon and prop design. In that lane I also have had some great experience helping teams build successful pipelines and best practices from concept to final in game weapon assets. Plus I've got marketing and production under my belt all while maintaining any active concept tasks 🫡 For my complete portfolio works check out my website: colingeller.com/ For more in depth descriptinos as well as additional images for some projects check out my Artstation: artstation.com/colingeller Thanks for stopping by everyone! Like, Share & Follow for more!
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D J retweeted
Blocking out a battle drone
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HI! This week me and @Graphyyy_ made the Grave Robber Road Sign Armor for the upcoming Rust Halloween! We hope you like it ^^
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If you want a solid video course on 3D math for video games, that mixes both theory and practice, here it is: wojtsterna.com/math-for-3d-p… Part I of the course, which is 14 hours long, is available for FREE. I recently split it into sections so that it's easier to get through. No section is longer than ~30 minutes. The whole course is a hefty 50 hour ride so definitely a challenge, but I think it's worth it if you are serious about understanding 3D math. .
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Tried the demo for the new HellRaiser Game, I remember watching HR2 and wondering what it'd be like to walk around the labyrinth and boy did the art team nail the atmosphere.
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on AI eroding trust and humanity
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Hi I’am Andrei and I draw a little 🤘.
Hi! I’m Paul and I draw a little 🤘
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my fav thing on insta right now is seeing russian counter strike players loving their pet chicks 😭
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