CutterCross (@cross_cutter) header
CutterCross (@cross_cutter) profile picture

NES homebrew developer, FamiTracker NES musician, One-man team living in 240p. #NESdev #indiedev #gamedev Current project: CrossPaint - A native NES art studio

Joined June 2019
Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)Photo by CutterCross (@cross_cutter)
[Temporarily logging back in to repost] I'm super happy with how the cover art turned out and Vesuki was absolutely wonderful to work with :) MGC was a blast too!
I had the honor of making cover art for @cross_cutter 's Crosspaint! You might have spotted the artwork if you were at Midwest Gaming Classic in Milwaukee where Crosspaint was on display. Crosspaint is a paint program/game for NES and its honestly very fun and interesting project you should keep an eye on! (it even supports SNES mouse with adapter, and zapper too!)
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This was such a pleasant surprise that it made me temporarily log back in to my account to repost it :) ❤️
Today I made pixel fanart of @cross_cutter 's Crosspaint helper fairy Dawn on Wplace. CutterCross is working on a interactive art studio/ paint program for the actual NES! With SNES mouse support! I think thats pretty cool! 97 - Dawn (Crosspaint)
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Heads-up, I will most likely not be active on this platform anymore. Please follow me where the skies are bluer. Thank you for all the support.
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You know the drill.
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I've implemented autosaving for certain game data in CrossPaint, and I felt compelled to talk about UNROM512 / GTROM flash saving in general. [And some methods for detecting errors.] youtube.com/watch?v=Pd4_HFvF… #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrodev
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It's been a while. Long story short: - Old laptop became unreliable. - Built my first custom PC. - Finally ditched Windows for Linux. - Many days spent learning Linux. - More days spent transferring my dev workflow to Linux. Now I'm ready to get back into NESdev proper again :)
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The ability to undo the past should be inherently foreboding... #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrodev
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CrossPaint now has flash save support for canvas images🙂16 save slots total. #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrodev
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CrossPaint is planned to have 16 included sample images to load. I finally slapped together some routines for loading them :) These sample images will be compressed in ROM, while user-saved images will be uncompressed. #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev
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I'm adding a menu for some misc. settings in CrossPaint. It occurred to me that the static canvas screen could benefit from having a screensaver to prevent burn-in on CRTs. So here's a lightweight starfield effect :) #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev
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This old NES PCM demo of mine is now relevant for 24 hours: youtube.com/watch?v=UU-Nnr93…
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Hardware demonstration of the first stage of CrossPaint's side-mode: Virus Buster. Playing with the NES Zapper and SNES mouse: youtube.com/watch?v=dqyIgZHc… #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrodev
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Working on the first boss in CrossPaint's Virus Buster minigame. The rotozoomer gained awareness and is fighting back! 😱 I've wanted to do this idea for a LONG time! #NESdev #NEShomebrew #NES #8bit #ファミコン #indiedev #gamedev #retrodev
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I've made yet another *very responsible* purchasing decision.
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The viruses have learned to fight back 😱 Still working on enemy behavior for CrossPaint's Virus Buster minigame, but I like how these damage effects turned out! #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrodev
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CrossPaint's Virus Buster minigame is starting to come together. Finally implemented hit detection for gamepad / SNES mouse AND Zapper support! Now it's time to start designing interesting enemy behavior and patterns.. 🫠 #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev
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