Cresscake retweeted
Helldivers I have returned with a MIGHTY X FIRST PREMIERE VIDEO!!!!
I heard there are a few more void storms opening up around the system, so let this tune motivate you all to ensure the ink continues to run.
And remember! You saw it here first on X.
Youtube can get the scraps tomorrow.
Gameplay recorded, and edited by me in Premiere.
Titling created by me in After Effects.
Lyrics written by me, song created from those with Suno.
Cresscake retweeted
One more year, Helldivers.
Another year of crushing tyranny and spreading Managed Democracy with overwhelming firepower. Your commitment to the war effort is unmatched.
Stay relentless. Keep the bullets flying. Let’s give them hell.
Cresscake retweeted
Helldivers, today we celebrate love.
A love devoted entirely to Managed Democracy.
Cresscake retweeted
Helldivers, please join us for a Democratic Conversation with our CCO, Johan Pilestedt, as he answers your questions and discusses additional topics.
youtu.be/QokA_oAk4ig
Cresscake retweeted
This artwork helped people discover me as an artist✏️
Thank you to everyone who supports me — I truly appreciate each and every one of you💕
Cresscake retweeted
Saddened to learn about the tragic passing of @VinceZampella. Such a legend in the industry. What an unnecessary loss. RIP.
Cresscake retweeted
God damn man. Fucking legend. Condolences to the family and a loss for players around the world.
Vince was a rare breed.
Vince Zampella, Respawn Entertainment co-founder and the head of EA's Battlefield series, has died at age 55. gameinformer.com/2025/12/22/…
Cresscake retweeted
Replying to @Be_Spiritified @helldivers2
Hey! We have a prototype of a rogue-lite mode - it changes the game fundementally!
Cresscake retweeted
Strike from the shadows and sink the fangs of Freedom into your prey!
Unleash jungle justice with the Python Commandos Premium Warbond – packed with venomous weaponry, armour and more for all your days of Super Earth service. Arriving to your Super Destroyers on December 2!
blog.playstation.com/2025/11…
[1/6]
Cresscake retweeted
perhaps we will finally get to da choppa
Strike from the shadows and sink the fangs of Freedom into your prey!
Unleash jungle justice with the Python Commandos Premium Warbond – packed with venomous weaponry, armour and more for all your days of Super Earth service. Arriving to your Super Destroyers on December 2!
blog.playstation.com/2025/11…
[1/6]
Cresscake retweeted
GIVEAWAY! 🎁 #WoW_Partner
Thanks to Blizzard, I'm giving away 1x NA code for the WoW: Midnight Epic Edition!
This grants BETA ACCESS, which goes live this Tuesday, November 11!
To Enter:
✅Follow me (@Xepla)
✅Repost (RT) this post
I'll randomly draw the winner tomorrow, Monday, Nov 10 at 8:00 PM PST! 🎉
Cresscake retweeted
🙏
Freedoms greetings Helldivers,
We want to share an update on our most recent patch. It was originally planned for Tuesday, but a last-minute certification issue caused a delay. The team is now targeting delivery by the end of this week, with staff ready to work over the weekend if needed. There’s still a small chance the issue won’t be fully resolved by Friday, which could push the patch to next week. We’re doing everything we can to deliver it this week and will provide an update on Friday either way. Thanks for your patience and understanding.
As we previously shared, we have pushed back our content releases, including Warbonds, to focus on fixing performance, bugs, and balance. The upcoming patch includes many bug fixes, performance optimizations and a weapons/enemy balance pass – not included in the list below. We want to share a smaller list of optimizations with you ahead of time so that you can get a better idea of what’s coming, and then the full patch notes will go live with the patch as usual.
Optimizations for the upcoming release:
- Optimized status effects
- Optimized physics by only enabling powered ragdolls when needed
- Optimized physics body handling for damage calculations
- Optimized Automaton units and NPC eyes, by changing them from particle effects to shaders
- Optimized AI behaviors by analyzing and stripping out redundant code
- Reduced stuttering during drop-in sequence for missions on Hive Worlds
- Improved audio IO performance
- Snow distribution and overall look has been reworked
- Improved performance by tweaking LOD settings for characters
- Optimized asset distribution for several planets types
- Optimized scattered assets such as grass on various planet types
- Optimized asset distribution in Hiveworlds and Terminid caves
- Optimized asset setup and geometry for assets used in Hiveworlds and Terminid caves
- Optimized status effect physics and particle systems while maintaining visual feedback and fidelity
- Optimized various Automaton explosion VFX
- Optimized Acid Rain effects during Acid Storms
- Optimized Dragonroach fire attack VFX
- Made various optimizations to the fire system, including particle and light optimization.
- Improved performance by optimizing the rendering of several shaders
Thank you, Helldivers, for your patience and unwavering commitment to Managed Democracy. Your courage and restraint from calling in orbital strikes over patch delay, keeps the galaxy free.
For Freedom!
Cresscake retweeted
Stay unseen 👀
Step up with the Phantom Edition. Tag the squad you’re jumping in #Battlefield6 with tomorrow ⤵️
Oh, and you might want to peek at the replies…






























