@creatorolyi
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addicted to clean animations join @editucation
Joined October 2023
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a few spots left for next month
creatoroly.com/getintouch
opus 5.5
motion design is dead
motion designers are cooked
one prompt with claude
one prompt zero keyframes
vibe animating
worst it'll ever be
RIP Adobe
ship it in 10s
Claude animates now
my kid made this
my mom made this
anyone can animate
text to motion
AI did everything
can we chill out with this guys?
A founder publicly said he messaged 20+ motion designers 4 days before his launch
Only 1 replied yes
That guy now runs a launch video studio working with HeyGen, Notion, Firecrawl…
Meanwhile half of motion design twitter is crying about AI and fighting over $150 logo reveals. Crazy disconnect
What most people learning motion completely miss:
X turned into the launch stage for basically every startup. Someone tracked 1,100+ launches over the last 12 months. Over half were AI tools. Every single one needed a video
Those founders aren’t paying for “animation”. They’re paying for a launch moment
And the launches that cleared 1M views weren’t some secret sauce either. Pretty boring actually:
- product on screen in the first 10 sec, no logo intro
- real UI, motion just makes it look better
- 30 to 60 sec max
- script sounds like the founder talking
- says what it is in one sentence, then shows it
A decent AE user can execute all of that. The gap isn’t software. It’s knowing what to build and why
Now the part that actually matters $$$
Launch video sits around $3-5k. Two weeks later they ship a new feature. Needs a 20s clip. Then another. Then the fundraise announcement. Then ad cutdowns from the same assets
One AI startup can turn into a client that never stops needing you, because these companies ship nonstop
Compare that to clipping podcasts for pennies per 1k views and praying one goes viral lol
AI tools will eat the generic stuff first. Spinning logos, template reveals, abstract shapes with no point. The designer who thinks like a product marketer gets more expensive, not cheaper
Most people are learning motion with zero idea who’s actually paying for it. That’s the real gap
if it actually can, this wouldn't be the clip you picked to prove it
pause it anywhere and it's great. genuinely. layout, type, the 3D head, color, no notes
then you press play and everything in it travels at one flat speed. snaps on, snaps off, nothing settles, nothing has weight, nothing waits. a to b in a straight line
that's the part people are actually paying for. not the frame only:
what accelerates and what doesn't
what overshoots
what lags behind because it's heavier
how long something sits still before it moves
none of it is visible in a single frame, which is exactly why models keep missing it and demos keep looking like this
it'll get solved i guess, today i think it isn't
if you're shipping product video and want the movement to carry clean design
creatoroly.com/getintouch
copy my video frame by frame if you want. It won't get you a single client.
video isn't the skill. The skill is sitting with a brief you've never seen before and knowing what to do with it.
A client doesn't hire what's on your page. They hire whoever made it.
The second someone asks you for something that doesn't exist yet, you're finished. No reference to trace, no original to lean on, nothing behind your eyes.
That's why copy accounts stay at low invoices forever.
Remember that.
request clean motion from me
creatoroly.com/getintouch
did this launch vid for @dudufolio
so sweet launch
talk with me abt your launch vid
creatoroly.com/getintouch
quick beta vid for @shotbaseapp is looking fresh an cleeeean
go here if you need a project
creatoroly.com/getintouch