also there is a realtime closer look
#b3d #geometrynodes
Happy Blender 5.2 LTS release day! Let's celebrate by following these three steps:
1. ⬇️ Download Blender 5.2 LTS: blender.org/download/
#b3d
Tomi retweeted
Announcing OVERGROWN: Blender Studios’ feature film project. We need your help to make this happen!
Learn more at studio.blender.org/projects/…
#b3d #OpenMovie #BlenderStudio
Tomi retweeted
22k materials for 19k objects isn't exactly something to be proud of
Fitting 40+ assets into a single 2k UV map on the other hand... that's kinda cool
almost forgot i made a character heavily inspired by him back in 2025 - should i continue?
#b3d #characterart
a little showcase of the procedural jungle-like tree setup i made in february 🌳
#geometrynodes #b3d #blender3d
a quick look inside the nodes
#b3d #geometrynodes
first test with dynamic growing in blender 5.2 (beta)
#b3d #geometrynodes
hey blenderheads! is anyone know why the glitch is happening? if i delete the curves before hair dynamics it totally freaks out for some reason
#b3d #geometrynodes
Today is the day! Blender 5.2 LTS has entered Beta.
What’s next?
🔸 Download 5.2 LTS Beta and test if your files work correctly.
🔸 Report bugs and help make this release stable for everyone.
🔸 Be first to try features the community will be talking about soon.
⬇️ Download: builder.blender.org/download…
#b3d
happy!
The Mesh Bevel node has been added to Blender 5.2 #b3d #geometrynodes
also it's interesting to see how different the quads/tris behave on the same simulation 👀
both simulated with the exact same settings (blender 5.2 alpha's experimental cloth dynamics)
#b3d
a new way to create folds?.. well maybe not but it's definitely fun to play with (blender 5.2 alpha cloth dynamics)!
blender was always this fun? I mean I'm using it for a long time now but I did not remember I had THIS MUCH fun ever 😍
#b3d #geometrynodes














