She/They. Makes games. Drinks coffee. Is {REDACTED} if without coffee.

Joined December 2009
If you're running into issues where you can't do something in the #Unity3d editor, or there's a bug that you can't work around normally... my recent talk may interest you. You can easily change almost anything in the compiled assemblies at runtime. youtube.com/watch?v=dz9I0nEJ…
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Yo. Been on break for 3 weeks... I guess I should get back to it. So today I'm starting to look into where I should go next job wise. I gotta pick a lot of people's brains. If anyone has any suggestions for a programmer who's been in the industry since 2005, let me know.
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For anyone who missed the stream yesterday. Here's the recording of my Unity editor hacking talk (longer form version of the one I presented at GCAP2023). youtube.com/watch?v=hKfsFQUU…
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Reminder. This talk will be happening in 3½ horurs from now. If you or anyone you know is frustrated by limitations in making tools in unity... I have terrible, wonderful things that you are unlikely to have encountered before
Talk stream announcement. 🧵 I'm going to be reprising my "Rip & Tear" Unity Editor hacking talk from GCAP2023 for those who couldn't go/missed it It'll be longer form, adding in time for live demos and Q&A Where: twitch.tv/cratesmith When: Sunday 21st Oct. 3-6pm. (GMT+10)
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Talk stream announcement. 🧵 I'm going to be reprising my "Rip & Tear" Unity Editor hacking talk from GCAP2023 for those who couldn't go/missed it It'll be longer form, adding in time for live demos and Q&A Where: twitch.tv/cratesmith When: Sunday 21st Oct. 3-6pm. (GMT+10)
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Slides: cratesmith.github.io/GCAP202… Synopsis: This intermediate to advanced talk/rant about processes & tools that allow you to hack the Unity Editor to do almost anything (using some knowledge/tools that most Unity developers seem unaware of).
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A disclaimer: This talk is angry, even by my standards. Much of it was written during the period when Unity was trying to pull that retroactive runtime fee bullshit. The depression, anger and pain I went through during and because of that period are very present in the talk.
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Angela (@Bumblenaut) was the concept artist on Sky Bucklers before it was cancelled, and holy shit she did some amazing work for that. I dare you to look at this portfolio and not hire her immediately! 😤 artstation.com/angela_gj
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Talk stream organizing! 🧵 For everyone who couldn't make it to #GCAP2023 this year/couldn't make it while there I'm running a stream where I'll re-do the talk, longer form this time so I can take questions as I go and do live demos.
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If you're interested please add what times suit you here: when2meet.com/?21830057-hKsl… I'll post the stream details once a time has been picked. Message me if you want them as a message or email.
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PS: The slides for the talk are online here: cratesmith.github.io/GCAP202… And the example code is here: github.com/cratesmith/GCAP20…
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Rip and Tear: My #GCAP23 Talk slides and code Go forth, diassemble and runtime patch the Unity editor with wild abandon. Caution, even the slides are spicy. Slides: cratesmith.github.io/GCAP202… Code: github.com/Cratesmith/GCAP20…
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Hire this delightful man. 🙌✨
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🔥 #GCAP23 Networking Challenge 🔥 Make new friends and connections! Quote Tweet with your M2M Profile (scrub any private details!), and I’ll RT your post! ➡️ PAY IT FORWARD ➡️ RT anyone who Quote Tweets you!
🔥 #GCAP23 Networking Challenge 🔥 Make new friends and connections! Quote Tweet with your M2M Profile (scrub any private details!), and I’ll RT your post! ➡️ PAY IT FORWARD ➡️ RT anyone who Quote Tweets you!
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🔥 #GCAP23 Networking Challenge 🔥 Make new friends and connections! Quote Tweet with your M2M Profile (scrub any private details!), and I’ll RT your post! ➡️ PAY IT FORWARD ➡️ RT anyone who Quote Tweets you!
🔥 #GCAP23 Networking Challenge 🔥 Make new friends and connections! Quote Tweet with your M2M Profile (scrub any private details!), and I’ll RT your post! ➡️ PAY IT FORWARD ➡️ RT anyone who Quote Tweets you!
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Yo. What are you doing at #GCAP2023 on Tuesday? I'm doing this nightmare of a talk about doing literally anything to the Unity Editor by breaking all the rules. People have described my previous talks as "oh god" and "my brain is melting" and this time I expect it to be similar
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For those of you not going to GCAP (blimey it's pricey this year) I will be organizing a streamed version of this talk in the coming weeks. Please reach out if you're interested in that so I can get an idea of platform and times that work for people.
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Getting a bit mad about the cost of everything at #GCAP2023 this year. For anyone priced out of going/couldn't go this year, if you want to hear my talk... let me know, I'll arrange a time to stream it after the event if even a few people wanted to see it and have missed out
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