👨‍👦 Dad 🕹️ #gamedev 👨🏻‍💻 #developer 🎨 #pixelart 🧘‍♂️ Positive Energy Discord for Yore Games: https://xitter.cf/t.co/txjlCx87Om

Wales, UK
Joined March 2009
Coke And Code retweeted
the pi codebase now has rust in it. expecting a lynching from the minimalism crowd.
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Coke And Code retweeted
Replying to @cokeandcode
Yeah I agree with this. I prefer 5.6 sol for most coding tasks still. But astra is better for coordination and planning convos
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Coke And Code retweeted
I've been releasing public domain game assets for 16 years now (this message is for everyone that told me I wouldn't be able to keep doing it)
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Coke And Code retweeted
Happy to announce that the game I've been building for the past 2+ months now has a playable demo! If you're at your computer and would like to give the game a try, you can play it at dannylimanseta.itch.io/cook-… I'd love to hear your feedback and suggestions in the itchio comments or in this thread. Thank you!
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Coke And Code retweeted
In wait of Part III of you-know-what , here's the dreaded Earth-Worm in Theralite. Check out this old school turn based #roguelike here: store.steampowered.com/app/3…
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Coke And Code retweeted
Replying to @cokeandcode
Our family enjoyed Tales of Yore. Sorry it is associated with bad feelings for you. It's a beautiful piece of art
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How Tenjutsu actually plays
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Coke And Code retweeted
Worked on a system today so I can 'theme' my assets quickly. First I create the crude model, then sets (roof piece, wall piece, etc.) and it'll generate the completed models based on the crude model. Allows me to create even more cool free #gameassets!
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Coke And Code retweeted
What does coding look like to you? (reply with your video) #showmeyoucode I'm just finishing my 7 AI games in 7 days challenge. Blog to follow! #gamedev #indiedev
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Coke And Code retweeted
So this is what I've been working on for the last few weeks, it's #ai used in a fun way with #threejs and @joinrune - really been a wonderful journey and the play testing was especially fun. #gamedev #typescript #indiedev (share this one far and wide!)
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Coke And Code retweeted
A really old pack of #gamassets (2015) just got updated to fix a spritesheet issue. Roguelike Characters is still completely free and now better than ever! kenney.nl/assets/roguelike-c…
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Coke And Code retweeted
🍂 The moment you’ve been waiting for is here! The winners of React Jam Fall 2024 have been crowned! 🏆 Check out this season's incredible games made with #reactjs here: reactjam.com/winners #gamedev #reactjam
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New UI is coming along nicely. This should make playing with controller much nicer and more intuitive. No more item hotbar. 💎⛏️ #gamedev #godotengine #cave
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Coke And Code retweeted
🚀 Do you think the future of multiplayer games lies in predict-rollback? We think so! Check out this article by @cokeandcode to learn why: developers.rune.ai/blog/is-p… #indiedev #gamedev
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Coke And Code retweeted
If you're building #crossplatform #Mobile games 🎮 but don't know how to start optimizing for all the different devices out there, this blog by @cokeandcode is just for you: developers.rune.ai/blog/what…
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Okay this one just happened accidentally during @reactgamejam. Wanted to add a "small" boost after drifting, ended up warping spacetime. Funniest to me though – Where is this sick action camera going from??? #threejs #webgamedev
if you're currently working on a video game, take a short break, pick a number in your code or data files, multiply it by 1000, and post the results
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Coke And Code retweeted
The games on Rune are built by a vibrant and warm community of indie game developers from all over the world 🗺️ Our mission is to make it remarkably easy for you to bring your dream game to life 🙌 🕹️
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Coke And Code retweeted
For @reactgamejam I'm making a clone of Jump King but it's online multiplayer, up to 6 players in a room. First player to the top platform wins. Sounds easy, right? 😈
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