La versión en videojuegos de @faboburgos ✨ Aparezco aquí cuando me quiero arrancar de la realidad.

Chile
Joined December 2021
Everywhere I go I see them...
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Fabo 👾 retweeted
The Adventure Time episode ‘I Remember You’ premiered 14 years ago today on Cartoon Network.
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Fabo 👾 retweeted
Today we're standing up XBOX LABS (labs.xbox.com). Here is the note that I sent to the team: Team, The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together. In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another. These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models. To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating. I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway. Asha
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Fabo 👾 retweeted
Some Abaddon/Precursor inspiration for Halo fans. Jeff and I had red sprites as a pretty major source of inspiration.
TLE / red sprite — Mediterranean Sea Event: 2026-10-06 21:01:09Z 0.25x speed Observer: Christophe Suarez POV 43.455470, 6.567903 #redsprites #farfadets #orage #orages #TLE #suarezphoto
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Fabo 👾 retweeted
Una de las pocas cosas que no he visto publicadas, la Biblia de Coraje, el perro cobarde, tambien estaba presente en el leak a Cartoon Network 🧵
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El leak de Cartoon Network está muy interesante 😮‍💨
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Fabo 👾 retweeted
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Happy Birthday, Judau Ashta! He might be one of the most unconventional pilots to have ever joined the AEUG! Starting off as a scrap dealer in the colony of Shangri-La, he constantly puts his life on the line to protect his beloved little sister, Leina. Hopefully for today, he can just focus on taking care of himself! #gundamzz #gundam
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Fabo 👾 retweeted
what do these "TWO" colors remind u of??
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Fabo 👾 retweeted
Booyah!
bf has been obsessed and laughing so much to this cat image for some reason lately
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Thank God its Friday! Now go watch Gundam!
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『GUNDAM ROGUE ORBIT』 ゲームプレイウォークスルートレーラー公開! ――――――――――――――――――――― ハイスピードかつ自在な高機動バトルを体験できる本作のゲーム内容をご紹介する映像を公開しております。 『GUNDAM ROGUE ORBIT』は2027年3月5日発売! ぜひチェックしてください。 #ローグオービット
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Fabo 👾 retweeted
And we're live! Our final Canon Fodder, complete with never before seen art and a sign-off from myself and Jeff Easterling as we look back on all the good times, handing off to the next chapter—whatever it may be. 💚💙 🫂 aka.ms/CanonFodder171
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Fabo 👾 retweeted
練習
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本日はモノリスソフトの設立記念日です。 27周年をむかえた弊社、そして本日パッケージ版が発売された「ゼノブレイド2 Nintendo Switch 2 Edition」もよろしくお願いいたします! #モノリスソフトの日常
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Take this Needler!
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『ゼノブレイド2 Nintendo Switch 2 Edition』のパッケージ版が本日発売。解像度やフレームレートの向上に加え、「ホムラ」・「ヒカリ」の新衣装など、新たな要素をお楽しみいただけます。#ゼノブレイド2
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特別仕様のハロウィンフェス「Splatoween」のお知らせだ! 今年は、10/31(土)午前9時~11/2(月)午前9時の48時間で開催するぞ。 お題は「ファンタジーの世界に飛びこむなら? 魔法使い vs ナイト vs 忍者」。 あやしげな雰囲気の漂う街へ、ぜひお越しいただきたい。
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Fabo 👾 retweeted
at its narrowest point, Chile is 90km wide.
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