Founder of https://xitter.cf/t.co/M0o4UJ6mm8, director of https://xitter.cf/t.co/IuoFbQ4Juz and CTO for https://xitter.cf/t.co/V8lpLj4Hs8, or some title like that…plus a ton of other things

Mueang Pattaya, Thailand
Joined May 2008
Sky retweeted
$25,000 guaranteed prize every Tuesday. Earn free entries by fragging your friends in Doom or stake solana:ARENA551cbiMFSFzXv1V1RDxufZEw9Q2Kbd5uD7FrFeR to enter. Tournament.com/@skel
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Bye Figma.... Was using it via MCP and having a consistent look when designing new features. But just now after an hour using Astra to design via MCP nothing good really came about Asked it then to design outside of Figma and nailed it first try in pure HTML. Figma sub cancelled
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Fun pick up and play game I made - pure adrenaline rush neo-rush.happy-mouse-softwar… not sure which direction to go next with it, any ideas?
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This is wild you have to try it !
Inspired by @Tesla Roadster launch event last night, I launched a quick game on @tournament_com to celebrate. The longer the Roadster stays on the loop, the more money you make. This run was a clean 400x! Enjoy!!!
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So, it’s not AI that’s holding us back…just the way you engineer
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One sentence with opus 5.5 medium reasoning , to my Mac via t3 codes just before falling asleep “Create a game in three js that has extreme juice, fun to play and player can't put down”
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Replying to @fforres
Yep. Disabled spotlight on my projects folder the other day. Massive cpu killer
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Massively Muti-player battles that pay out prizes for free to Tournament members. Send your marine into battle and if he’s the last man standing take home $2500.
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Loving this game concept I did. Massive Burnout honours, with Akira slide....an awesome adrenaline mix neo-rush.happy-mouse-softwar…
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Replying to @AIandDesign
reminds me of something i did start of this year for fun cssagentgarden.com/ A take on CSS Zen Garden. Never really got that good results. Might see what Opus 5.5 can do
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Can you share the battle? If not…let’s make it so!
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Nice! I’ll get more practice in, need to get my revenge from our last game together! You and the plasma cannon is dangerously combo
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put together a progress reel for The Suborned Been going round in circles trying different things, and still thinking might strip everything back down and start a new on re-building the world, though keep the assets to try a different approach...but looking forward to implementing proper gameplay mechanics soon youtube.com/watch?v=PPB916Xu…
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Replying to @infiloop2
Thanks. I normally use codex app on my personal so was just a last minute thing whilst out for the night and wanted to check in, just thought nice little escape hatch. My laptops on 24/7. Poor things grinding everyday. Mac Studio inbound soon 😊
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Replying to @AIandDesign
Project X for me was the most impressive visually
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Well, about time 😜 near 15 years in back and forth and efforts apps.apple.com/gb/app/filmlo… Sadly advent of AI means all the unique features and harder tech concepts that only an experienced dev could do are now available to all and the market saturated Though without AI I probably would have never gotten this out so giveth and taketh
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Yesterday hadn’t setup a Claude remote control for a project whilst out, but codex always available So had codex go run ‘claude rc’ in the terminal on my laptop and hey presto. 😜 Obviously I need to prep better, but do find it odd that Claude requires that per project. Unless I’m missing something ?
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