@cladur_

Blender x Krita x SDXL AI x Godot

Joined May 2019
hmmm...
548
7,537
337
100,678
2,604,881
Eagerly seek Find what I think Given to you Hope will take you through
1
20
215
2,131
lineart stuff
17
66
1
1,521
24,623
third-person rocket jumping prototype
1
4
51
4,580
kot
1
3
83
4,942
Progress on this painting system of mine. It now supports different textured brushes, transparent canvases, erasing and working on multiple layers (foreground vs background).
10
29
738
34,888
wolf girl wip
2
9
83
4,966
painterly rendering in blender
27
115
11
3,960
217,349
I replicated Ubisoft's paper on 3D platformer NPC navigation using reinforcement learning in Godot.
1
2
46
6,551
Agent controls NPC and utilizes movement abilities such as double jumps to navigate towards the goal without navmesh or scripted navigation logic. Instead, it relies on raycast / boxcast observations.
1
4
4,462
procedural aiming in Godot
4
15
224
11,460
I created custom queue-based animation system. It seems promising so far, but I'll have to see how it holds up with more complex behaviors. Also omnidirectional movement.
1
5
1
92
6,856
Rendering face features over hair in Godot
7
33
1
725
17,397
Fennec fox
2
18
204
8,373
Blockout of new model. I think I have pony fatigue now ๐Ÿ˜‘
10
67
3
2,031
35,403