Istanbul
Joined November 2014
Ibrahim Yildirim retweeted
say hello to Monster Cuisine hunt the monster cook the monster serve the monster turn its bones into better gear perfectly normal restaurant management buff.ly/YQUndqK
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Ibrahim Yildirim retweeted
👋 Building a fun game, but need the resources to take it further? Let’s talk funding, network, discovery, and launching it right! 👀

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Ibrahim Yildirim retweeted
TARK is live! 🎉 We’re a new indie game publisher backing small teams with big ideas. 🎮 Built to support games with vision, patience, and real craft. ✨ If you’re working on something that truly resonates - or know someone who is - say hi 👋 🔗 tarkgames.com
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The DEMO for Fera: The Sundered Tribes is out now for #SteamNextFest!! Please WISHLIST our game if you enjoyed the demo, it will really help us at launch! 🙏☺️ store.steampowered.com/app/2…
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Ibrahim Yildirim retweeted
THEY SAID IT COULDN'T BE DONE
Replying to @Steamworks
WATCH: A cat shows you how to view marketing on Steam: youtube.com/watch?v=FzteDkGu…
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Ibrahim Yildirim retweeted
🚨 Steam SIMFEST 2024 🚨 July 22nd - 29th Submissions are now open for the big yearly Steam event celebrating all simulation games 🔥 📅Submission deadline June 11th 1️⃣ Game per submission 💰 Summer sale discount rules don't apply 🧵 More info below, inc form 🔁 Please share!
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🌙 Join us and celebrate the rich diversity of games from #LandOfTheCrescent 🇹🇷 As a proud Türkiye-based studio, we celebrate our roots with the story of Ergenekon, a cherished Turkic myth! 🐺 Starting tomorrow on #Steam 🎮
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Ibrahim Yildirim retweeted
A thread 🧵: Turkish PC games boom is happenning. We're having a golden age. A list of in development / Early Access titles: (I tried listing the games I know. Please share the ones I forgot to mention in your replies.)
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Game design is hard to learn because mistakes feel like victories. The signals of a mistake are hard to interpret and slow to arrive - often only coming years later. The try-fail-adjust-retry learning loop is crazy long - if it ever closes at all.
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❤️Thank you for the kind words! 🙏It was delightful to watch you & can’t wait to see you play again! We'll have a key coming your way as soon as we are done with the latest additions, appreciate the motivation! 🔥
The First Men really blew me away - I had to tear myself away from it during Next Fest so I could check other demos out. Here's what makes it so special - youtu.be/tYqc8XS8Xzo
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Ibrahim Yildirim retweeted
Big day for us, TFM Demo is live and playable. It is the first time we release our game even if it is a limited demo version. You can search TFM on steam or click the link, also wishlist ;D store.steampowered.com/app/7… Also, I will be happy if you can RT. #indiedev #gamedev
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It takes too long to make games.
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Ibrahim Yildirim retweeted
Alright, here we are! We're SUPER proud to announce our next game 🔵The Wreck🔵 Follow failed screenwriter Junon as she attempts to make it through the most pivotal day of her life. Wishlist on Steam here s.team/a/1687960 xitter.cf/ThePixelHunt/status/14…
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TFM: The First Men - Official Gameplay Trailer rendered for #Twitter don't forget to "Search TFM on Steam" for more information and a wishlist! #2dgame #madewithunity #screenshotsaturday
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If any #gamedev missed this useful hashtag list, here it is again. #indiedev #gamedevelopment
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Ibrahim Yildirim retweeted
🎶
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Ibrahim Yildirim retweeted
We just announced Steam Deck, a powerful all-in-one handheld gaming PC that ships later this year. Get to know Steam Deck: how to test your game, make your game even better on Deck, request a developer kit, and more at steamdeck.com/developers #SteamDeck
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Ibrahim Yildirim retweeted
Common question I get: "Hi I'm a solo dev/small team and we don't have a budget to hire anyone, I have no time to do marketing, and/or I hate marketing. How can I build a community?" My answer: 👁️👄👁️ You can't. Or at least, not really? Let's talk about it. 👇
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