
ex CMO and Marketing Lead @vicon @narvarinc @wpp
England
Joined March 2008
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CreateAI CEO Cheng Lu says the AI debate in animation is over msn.com/en-us/news/technolog…
Gearbox Entertainment X Vicon Motion Capture youtu.be/vrqPjA3yVxA?si=T-5I…
#mocap #gamedev #gaming #Borderlands4 #BL4
#baftagameawards nominations. Charlie Cox, who is up for “Supporting Performance” in Expedition 33, led calls for #mocap performers to have their own category (some categories were voted on by members with "career expertise" for the first time this year). bafta.org/awards/games/
Games increasingly demand every nuance of motion to be captured, to ensure the delivery of unprecedented realism and emotional depth to storytelling. See how @GearboxOfficial achieved this when making #borderlands4 #gamedev #gamedesign #gaming
Behind every explosive moment in @Borderlands 4 is a performance captured with precision.
Vicon’s motion capture and Shōgun’s automated tools helped @GearboxOfficial push character animation further than ever.
Discover how in our new case study: vicon.com/resources/case-stu…
"Will it Mocap?" Ep 2 -> an indie motion capture studio puts Vicon’s cutting-edge markerless mocap solution to the test asking the big question: Drag - Will it Mocap?
youtu.be/r_ROEh__Uf0?si=2y2G…
#mocap #motioncapture #VFX #Animation #GameDev
#dragqueen #drag #dragart
Chris Hoskin retweeted
It's here! Episode 2 of 'Will it Mocap?' is LIVE: eu1.hubs.ly/H0nQ0jQ0 🍿
The Goblin King is putting Vicon's Markerless motion capture to the test with the help of a rather fabulous special guest. #DragCap is here. 💅
Will it Mocap? Ep 2 coming soon
The countdown is on! Episode 2 of Vicon x Goblin Academy's 'Will it Mocap?' comes out next Tuesday, the 14th October.💃 It will be, in the words of the Goblin King himself, slayalicious. 💅
Catch up on the series so far here: eu1.hubs.ly/H0nHYmd0
Crazyily good deep dive by @LinusTech about @Pixomondo 's latest volume & facility. So much cool stuff, including a small nod to @Vicon motion capture as part of their virtual production pipeline
youtu.be/OoU1OY9clvo?si=IXQp…
#virtualproduction #vicon #pixomondo
RIP Dr Jane Goodall. Here's her Opening message for the World Design Congress, held in Sept youtu.be/op-xlrC2Hac?si=m7Ox… via @designcouncil
I definitely need to do better, listen, learn and react
#design #netzero
🐝 🐜 Read about the role @Vicon motion capture plays in helping this insect-inspired business reverse-engineer biological systems onto silicon, enabling machines to see, sense, navigate and make better decisions
vicon.com/resources/blog/nat…
#motioncapture #autonomy #ai #robotics
Chris Hoskin retweeted
Last week we recorded stereophotogrammetric and center of pressure data from elite figure #skaters to explore #balance control and leg swing #mechanics - key to performance & injury #prevention.
Stay tuned for insights! 🛼
#Vicon #movementanalysis #CoP #bioengineering #sport
Chris Hoskin retweeted
『CGWORLD』10月号では
@Yostar_Japan様を取材させていただきました! 進化したモーションキャプチャスタジオの特徴や、採用で大切にしている点についてお話いただいています。 ぜひご覧ください👇 #CGWORLD #Yostar #モーションキャプチャ #3DCG
Chris Hoskin retweeted
Ever wonder how Umamusume: Pretty Derby brings its characters to life through movement?
Discover how our in-house motion capture studio employs motion capture technology to give 3D characters authentic movement.
Read: magazine.cygames.co.jp/en/ar…
#Umamusume
Great to see the restored Bill Nic gates at WHL yesterday. Longer story about these gates and my earliest #thfc memories on my insta.
instagram.com/p/DN_QmaVjM2v/…
After 2 weeks of chronic pain it was great to get out the house. Pain of a different kind after 90mins!!!
Chris Hoskin retweeted
I made a guide on using @Vicon MOCAP with the latest Unreal Engine - youtu.be/KnRPx-b5Rx8?si=zEre…
This tutorial is for future me, who will have forgotten these little workflow tweaks that make the animation compatible with MetaHumans
Chris Hoskin retweeted
Discover how Associate Professor at Georgia Tech, Aaron Young, and his team are using Vicon motion capture to revolutionize wearable robotics, bridging biomechanics, robotics, and motion analysis to shape the future of rehabilitative care.
Read it here: eu1.hubs.ly/H0mDYWg0


















