Chipp Walters (@chippwalters) profile picture

Designer

Austin, TX
Joined January 2009
Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)Photo by Chipp Walters (@chippwalters)
Realtime Illustration render engine for Blender #b3d chippwalters.com/illustratio…
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Something I'm working on... #b3d
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Chipp Walters retweeted
"People aren't ready, this is gonna change everything" You know what people weren't ready for? Fucking mammoths. Tigers eating them. Monkeys ripping their arms off. The black plague. The ice age. Smallpox. Vikings pulling up on the beach. Drinking water that gives you diarrhea until you die. Getting a scratch and losing your whole leg. The Mongols. The Spanish Inquisition. One volcano can send us back to the dark ages and these safety guys are gonna be shocked. Oh the robots didn't kill us? It was a volcano? Imagine their disappointment as the hot ash rains down on them. A solar flare is gonna explode your phone in your pocket your legs are gonna be covered in battery acid and your bank account will stop working. You're afraid of a computer program doing math? "Things are moving too fast" homie you live on a rock that periodically deletes everything. You are one the most luckiest entities in a 100 light year radius living during a golden era. Cheer up. My ancestors crossed an ocean in a wooden box because they ran out of fucking potatoes. "The social disruption will be enormous!" Nigga World War 2? World War 2? Hop in the people carrier we're landing on the beach. Are these people out of their fucking minds? Do they not know what we've survived already? A couple decades of air conditioning and people suddenly think oh this is the natural condition of mankind. No. We used to have eight kids because seven didn't make it. You're gonna be fine. Man the fuck up. Accelerate.
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I Tested 9 Ways to Upscale AI Video. The Dumbest One Won. I’ve been trying to figure out the best way to upscale AI-generated video, and—as usual—I went a little farther down the rabbit hole than I probably needed to. So I decided to actually test it. Nine different upscaling routes, including Topaz, Real-ESRGAN, SeedVR2 running locally on my 5090, various trips through 4K, and one completely boring old-school resize that took basically no time at all. And, of course, the boring one won. What I found was actually pretty interesting, because a lot of the stuff that looks better when you freeze a frame looks considerably worse once you hit Play. So I put together the results, the timings, the measurements, and—more importantly—the actual video comparisons so you can see for yourself. widgetgadget.com/cw1/other/a…
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first attempt using the new agentic video composer.
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I built the wrong thing... So I've been working for the last few weeks on something that I originally thought would be fairly straightforward: building a story-to-video pipeline that lets me create decent videos using a minimal number of frontier AI products. Turns out it's a much bigger project than I thought. My first approach was pretty obvious. I figured I needed a really good application with a dashboard that could control the entire process. So I built one. It could manage all the assets, stories and scripts. It could generate storyboards and video, edit things, keep notes, track progress, and even had its own AI bot built in to help manage everything. It was actually pretty impressive. It was also a nightmare. I spent a ton of time building and debugging the thing, and when I finally started using it for real, I realized I had basically created another job for myself. I had to understand where everything was in the process, what had already been done, what hadn't been done, what needed my attention, and what was supposed to happen next. The application worked. The problem was that I had to operate it. And because this whole process has so many moving parts, the UI just kept getting more complicated. More screens, more controls, more states, more things to keep track of. Meanwhile, I've done a ridiculous amount of research on all of this, and I'm also fortunate to have some really talented friends who make their living creating video — both with AI and the old-fashioned way. They've been incredibly helpful in pointing me in the right direction and helping me understand where some of the real problems are. Eventually I came to the conclusion that my entire approach was wrong. So I threw it out and started over.
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Attempt #2: Skills I have a lot of experience writing AI skills, so my next thought was: forget the giant application. Break the entire video pipeline into a collection of skills. And initially, that worked pretty well. Until it didn't. The AI would skip a step. Or forget to do something. Or decide that two steps could probably be combined. Or creatively reinterpret a workflow that I absolutely did not want creatively reinterpreted. That's when I realized that skills weren't really the answer either. What I actually needed were agents. More specifically, I needed a bunch of relatively simple agents doing very specific jobs, using very small skills. And wherever I could replace an AI skill with actual code, I did. Because code doesn't wake up one morning and decide Step 7 is probably optional. Then, sitting above all of those agents, I needed an orchestrator. And that's where this whole thing finally started making sense. The orchestrator manages the agents. The agents manage their little pieces of the workflow. Code enforces as much of the structure as possible. And the AI gets to concentrate on the things AI is actually good at. Most importantly, I don't have to babysit it. There are specific human gates built into the process where it stops and needs something from me. Those gates are predetermined. The AI doesn't just randomly decide halfway through a three-hour process that it would really like to know whether I prefer Option A or Option B. That's important because some of these processes take a LONG time. I don't want to come back two hours later and discover the whole thing stopped five minutes after I left because it was waiting for me to type "yes." So the system knows ahead of time where I need to be involved, and otherwise it keeps moving. I'm currently putting all of this through its paces by creating a very short video. I'll share that when it's finished. But in the meantime, I wanted to share the overall thinking behind this thing and where I've ended up so far. The document below shows the current plan, including the agents, steps, gates and workflow pipelines. Some of it gets pretty complicated, but I think the diagrams make most of it reasonably easy to follow. And here's probably my favorite part of the whole thing: There is no application anymore. My entire interface is a command line. That's it. I type something into the command line or drag an image into it. The system does its work and generates Markdown documents. I open those in my Markdown reader, scroll through them, look at the images and information, and react to whatever needs my attention. That's basically the entire user interface. No giant dashboard. No complicated project-management UI. No 47 buttons. No trying to remember which screen I'm supposed to be on. Just a command line going in and Markdown coming out. And strangely enough, after spending weeks trying to build the perfect interface for this incredibly complicated process, getting rid of the interface almost completely has made the whole thing dramatically easier to understand. More importantly, it's almost impossible for me to get lost. I can always see what we've done, where we are, and what happens next. Anyway, that's where I am with it right now. I hope some of you find this interesting. And once I get the first little video all the way through the machine, I'll share that too. widgetgadget.com/cw1/trash/S…
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PDF-Daisy: The last *free* PDF Editor you'll ever need. cw1.me/pdfdaisy-lp
🤖 Made with AI
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More design tips: How to escalate and improve your aesthetic senses and capabilities: cw1.me/design-skills
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Here are some notes for designers on dealing with the AI transition. cw1.me/ai-for-designers
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Chipp Walters retweeted
Not perfect but a user asked how they might create a seahorse with the Loft Curves #b3d add-on. I have also introduced start/end capping of the profile curves in the latest version.
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Mocha Trace: The Easiest Way to Convert Images to SVG on Desktop Convert images to SVG — the easy way. Mocha Trace is a desktop app that automatically converts PNGs and JPGs into clean vector graphics you can actually use. ✔ No manual tracing ✔ Fast results ✔ Perfect for makers & designers If you've struggled with SVG workflows before, this might be the tool you're looking for. Get it at: cw1.me/mocha-trace
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Chipp Walters retweeted
Free lifetime updates aren’t sustainable, nor were creators ever obligated to provide them. Some individual devs may have promised them, and I hope people can be understanding about that. In my case, I never made that promise, yet I’m being accused of going back on it.
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