You can tell who actually plays Deadlock by their reaction to Danny, because all the people calling him boring are only interested in his voice lines and don't actually play the game
Look I gotta be honest "don't waste resources sending military aid to interplanar dimensions" doesn't seem that politically extreme even from a contemporary perspective, I'm having a hard time believing it'd be an extreme take in the mid 1900s
I think what happened is that a lot of zoomers started coming of age right around the time that gender ideology was starting to become widespread, and as a result they mistakenly think that "oh it was always like this, and I just didn't know or understand until I grew up"
>patron offers me a boon
>ask the patron if the boon is blessed or faustian
>it doesn't understand
>present some tomes describing what is blessed and what is faustian
>it laughs and says "it is a great boon, disciple"
>accept the boon
>it's faustian
Ivy is way more trans-coded than Celeste but nobody wants to touch that because she's also kind of ugly
Wait, hang on.
Deadlock thought.
What's to stop players from queueing into the hero they want to "ban", then swapping to the hero they want to play?
Recording my Deadlock thoughts because I gotta get them out somewhere.
I had a few concerns about draft.
The first issue was that, previously, the matchmaker could gracefully account for individual hero competence, which it can't do if the heroes aren't known ahead of time. It's nice that Valve actually acknowledged this as a major benefit, because most of the player base sure as fuck didn't. They chose to keep this system for unranked, but for ranked, they give competency requirements. This.. isn't ideal to me, but it should solve one of the bigger causes of competence discrepancy by making sure you can at least play your heroes.
The second issue was one of toxicity and coercion. Players trying to force other players into their idea of a good team composition. The default hero with a single swap in combination with the competency requirements is... mostly fine, I suppose? I think there'll be a little toxicity, but not as much as when everybody already has their heroes picked out. I still expect to see people be insufferable about it, but it hopefully won't be too bad.
My third issue, which isn't strictly about draft, is the ranked/unranked split reducing player counts. This seemed kind of inevitable, but as an Australian, it hits harder due to lower numbers. At the very least, there's a clear difference in match types, where one is for learning and practice and the other is a seasonal competitive model, so it doesn't have an overt "default".
It'll be interesting to see how it goes. But more than that, the other changes are genuinely quite interesting.
The abandon penalties are fascinating. Much less miserable being on a team with a leaver OR against one, for different reasons. I'm a little concerned that some people will start pushing underperforming players to abandon just so that they don't have to suffer the loss, but we'll see how that goes. I also like that even a comms ban just straight up evicts you. If you're angry enough to be toxic, you're probably not in a position to be competitive anyway. Hopefully it won't be too insufferably oppressive. We'll see.
I have very little experience with these "progression" rank systems where you have de-rank protection and the ladder is seen as a climb. I'll be interested to see how that kind of system actually handles. Maybe it'll serve as a proper lure for more players. Probably not emotionally good, but even so.
Oh well, let's see how this works out!
"Refund periods should be shorter" when I make a game I'm purposefully adding an achievement that triggers at 110 minutes of playtime to warn the user they're close to the refund cutoff
While calling goyslop a "slur" is definitively retarded, they are strictly correct in that it's a broadly antisemitic or at least anti-zionist term
A slur doesn't stop being a slur because teenagers started using it. Today's @nytimes "On Language" column treats the antisemitic slur "goyslop" as a fun linguistic curiosity rather than what it is: a term rooted in white supremacist conspiracy theories.
Normalizing this kind of language is dangerous. "Goyslop" is not just edgy slang. It combines "goy," the Hebrew word that colloquially refers to non-Jews, with "slop" to promote a conspiracy theory that Jewish people deliberately poison non-Jews with cheap food to keep them docile. It was coined and spread by antisemites and white supremacists. No amount of teenage adoption changes that origin.
Such terms spread negative stereotypes and conspiracy theories. Their normalization is exactly what the bigots who coined them aspire to. A bit more on this here: momentmag.com/goyslop/
There's something genuinely pathetic about people using "chud" unironically
Like you obviously so badly just want to yell slurs at people but you've arbitrarily constrained yourself because you think it's the magic no-no words that make you a cunt and not your entire personality
I'm not a religious or superstitious man but you could not pay me to house an authentic sonichu medalion
My two Deadlock hot takes that I will never, ever compromise on:
1) The current pick system is fantastic design and a draft would be measurably worse for all but 6v6
2) 90% of janky buggy "movement tech" needs to be obliterated and replaced with actual well designed mechanics
If anyone's looking to hire Anita Sarkeesian as a consultant, let me make things easy for you:
Make your women less attractive
Make your men more like women
Denounce capitalism at every available opportunity
Make sure you have at least one villain that's a thinly veiled allegory for Donald Trump
There I just saved you like 10 thousand dollars






