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Australia
Joined April 2012
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Qixi Theme: Chinese wedding costume #Aeon #ResidentEvilㅤ#adawong #Leonkennedy
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Tho it's probably not like she wasn't getting attacked by shippers at all, I feel like that's not necessarily the main reason(or the only reason) she closed her account. Personally I think it's pressure from the "anti-woke" crowd, especially in this economic downturn. I really hope Capcom didn't hire her just for "political correctness" but because the story actually needs someone with genuine Chinese heritage&cultural background.
"we hate ada because she's evil" "she lied to Leon ONCE" "Isn't racism we just don't like Ada " brainless idiots logic but what's funny is that Lily Gao is literally the only Ada Wong's VA that has been send racist, death threats and harassed off social ONCE AGAIN #ResidentEvil
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莉莉这是怎么了?希望只是单纯的放弃社交媒体平台吧
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可能这个杂志应该是外包写的,所以内容不是太好太多的样子吧
真的么…🙉…你们是最好有在好好的准备解释斯宾塞的一连串行为是怎么回事… 不过仔细一想,和斯宾塞高度相关的人其实是威斯克,和威斯克高度相关的人一个是克里斯一个就是艾达…哎…希望你们真的有像狩野讲的那样…🙉…
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我不是专业画手,这么长时间才基本画完分镜场景一,真的服了
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The best experience on MCM London 💙❤️ #Aeon #aeon ‘I promise I’ll make it home.’ ‘Until next time, Leon’ I’m starting to look forward to the DLC now🥳
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Personally, I don’t think this ‘spoiling’ necessarily refers to unreleased work, but with Lily Gao being this active, I also don’t believe it has nothing to do with a new Resident Evil-related project. After all, Lily Gao isn’t someone who’s particularly high-profile or loves posting on social media all the time,especially posts related to the RE series. And after RE4, she hasn’t had much public interaction with Nick and the others either. So I think if it weren’t work-related, she wouldn’t suddenly become like this.
Replying to @aeonysie
She said that some lines were removed or changed because she didn't like them/not fitting. I don't remember the exact details, but one example was Ada saying "good boy" after killing a monster (Lily couldn't remember which one). She then added, "I hope I'm not spoiling anything"
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不骂主办方只敢针对cp粉和莉莉高,真会柿子挑软的捏
Fans didn’t bring this. Just look at the table: there are dozens of copies stacked right underneath it. Management puts those there for people who didn’t bring their own stuff to get signed.
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interesting,so that means the remakes and the Chronicles are probably at least somewhat different. I suspect how Ada survived the fall in RE2R might not even match the Darkside Chronicles version,including that voice they leave ambiguous on Ada's talkie walkie, which might not even be Wesker.
Replying to @runliya7396
哦对了。这本里小框的内容基本上确认了卡拉和美国政府那边的G病毒就是确实是雪莉身上提取出来的。所以历代记里艾达到底有没有把G病毒样本提交给威斯克…又成谜了…😂…看威斯克融合炸酱面的样子。好像是没有拿到G的…
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China police are on another level man
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画完了 但是都是中文 简单附上歌词帮助自动翻译理解 2-宝宝巴士 4-口是心非 6-是我想太多 9-找媳妇~找媳妇~
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not suprised at all
Top 10 Most-Used Survivors (Worldwide) 10. Ada Wong 9. Leon Scott Kennedy 8. Nea Karlsson 7. Claudette Morel 6. Dwight Fairfield 5. Lara Croft 4. Kate Denson 3. Meg Thomas 2. Feng Min 1. Sable Ward Data Period: August 1, 2025 - July 31, 2026
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ICYMI: Lily Gao is joining heading to MCM London 🥳 Joining us for her first ever UK convention appearance, Lily will be at the show all three days for autographs and photo ops!
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所以以后不要再说什么save the franchise这种话了,不至于,应该说re引擎save the franchise,并不是指哪一部游戏
👀 NEW: Resident Evil Development Highlights from Former Capcom Senior Manager Miguel Corti. ▪︎ The original versions of Resident Evil 7 took inspiration from The Last of Us, with a greater focus on storytelling and connections to the franchise's existing lore. ▪︎ The executive producer [Jun Takeuchi] wanted Resident Evil 7 to be a first-person game. This became one of the main changes after development was restarted from scratch. ▪︎ Early versions of Resident Evil 7 considered bringing back Leon, Rebecca, Jill, and HUNK, with stronger connections to Umbrella. The ideas changed so often that Miguel Corti lost track of the different versions. ▪︎ According to Miguel Corti, HUNK's name is actually a mistranslation of Hank. ▪︎ The director wanted to return to basic survival horror with less action, citing Evil Dead (2013) as an inspiration. The movie's protagonist was also named Mia, just like in Resident Evil 7. ▪︎ Ethan Winters was originally planned as a silent protagonist, similar to Half-Life. The idea was abandoned because it made emotional scenes difficult, especially his reunion with Mia. Some of Ethan's limited reactions remained in the final game. ▪︎ The choice between saving Mia or Zoe was added when development was almost finished. The executive producer wanted to include a choice after playing a Dragon Quest game on Nintendo DS. ▪︎ Mia's recorded message from the ship was added to help players feel more connected to her. Her backstory was still unclear during development, which caused problems for the story. ▪︎ Late in development, some team members worried that Resident Evil 7 was too different from previous games. They were concerned about the lack of Umbrella connections, returning characters, and other familiar elements. ▪︎ Late in development, the team added more familiar Resident Evil elements, including a major boss battle, a rocket launcher, and Chris Redfield, because they were worried fans might reject the game for being too different. ▪︎ The writer suggested giving Chris Redfield an Umbrella patch to make his appearance more interesting and get people talking. However, fans were more concerned about his different appearance than the Umbrella logo. [lol 😆] ▪︎ Chris Redfield looked different in Resident Evil 7 because the team used scanned real-life models and couldn't find someone who looked like him in previous games. ▪︎ The Baker family and Sewer Gators were created during the new development direction. Miguel Corti personally came up with the name Sewer Gators. ▪︎ The development team wanted to use VHS tapes, even though Miguel Corti and others questioned why a group of YouTubers would use VHS camcorders instead of digital cameras. ▪︎ According to Miguel Corti, Resident Evil 7 was going to be Capcom's first game localized into Arabic, requiring additional work from the UI artists. ▪︎ Miguel Corti helped write several scenes, including the final version of the Baker family dinner scene and the deputy's introduction. ▪︎ The DLC mixed death traps and puzzles with ideas involving Lucas and attempts to make the game more like CODE: Veronica, RE4, RE5, and RE6 with Uncle Joe and Chris Redfield. ▪︎ Resident Evil 7 sold around 3 million copies in the first year, which disappointed Capcom despite the positive reception from critics and players. ▪︎ Miguel Corti believes Resident Evil CODE: Veronica had a negative influence on the franchise's direction, particularly the increasingly complicated stories and multiple locations seen in later games. He also noted that many developers considered CV the best game released before Resident Evil 4. ▪︎ Capcom used the names Resident Evil 7: Biohazard and Biohazard 7: Resident Evil in an attempt to give the series the same name worldwide and avoid making separate art and audio assets for different regions. ▪︎ After several early versions of Resident Evil 7, Capcom reorganized its development divisions, placing Resident Evil under one division to improve efficiency. The game was then restarted from scratch with a new development team and director. ▪︎ The different names across regions also caused translation problems. Translators had to choose between terms used by fans, the movies, or new translations, even when the familiar terms weren't accurate. ▪︎ During Resident Evil 6's development, Call of Duty made such a strong impression at E3 2012 that the developers called it "E3 Shock." ▪︎ Despite negative reviews, Resident Evil 6 was a major commercial success. It sold around 6 million copies in the first year, and Capcom's management was happy with the results. ▪︎ The idea for Resident Evil 6 came from the director commissioning concept art of Chris Redfield and Leon S. Kennedy pointing their guns at each other. (via: Miguel Corti on Bluesky)
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