If you bought the @MySamsonite C-Lite 81cm in the Black Friday sale measure it ASAP. They sent me a 75cm in an 81cm box, and even after clear photo evidence they refused to send the correct size and collect the wrong one.
The dimensions of the suitcase I received match the 75cm model listed on @MySamsonite’s own website, not the 81cm I ordered. Height, width and depth all line up with the smaller version, despite the box saying 81cm and the order confirmation being correct.
Carles Fernandez retweeted
The video of "Setting up an Unreal Engine Studio the Epic Way" is up!
Two full months of research in collaboration with 12 game studios distilled down to 45 minutes of concentrated knowledge, enjoy!
I had a lot of fun with this one 😄🎸🤘 #uetips
youtube.com/watch?v=102O0FOE…
Carles Fernandez retweeted
I don't know who made these. I wish I could tag them.
Please tag if you know. I would love to find more guides like these.
Carles Fernandez retweeted
Our friends @GearsofWar are once again setting a new standard of technical excellence, building their next mainline game from the ground up in Unreal Engine 5 ⚙️
We're proud to be partnering with @CoalitionGears as they rebuild every character, environment, and animation to give the Gears universe unprecedented detail and fidelity.
Watch the explosive Gears of War: E-Day trailer, powered by UE5: youtu.be/12m0bw1W_tk
Carles Fernandez retweeted
New stuff on Unreal’s new Build Accelerator, or UBA. Now publicly available on Github.
Henrik managed to do a clean C++ build of UE5 using UBA in the cloud in ~3 minutes! Can you beat it? 💪 #uetips
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Australian weather this time of the year is so surreal, considering soon it will be Christmas, and meant to be cold, dark and snowing according to every movie and TV show ever😂. It's pretty refreshing to enjoy Christmas time at 30 degrees😎🎄☀️🎅
Carles Fernandez retweeted
Oh my god...
OH MY GOD!
Out of the box support for PS5 controllers on Windows (and therefore @UnrealEngine) is finally coming! 😮
It's about time! 😄
portal.productboard.com/epic…
Carles Fernandez retweeted
More free assets :) Restaurant Bits out now!🍔
140+ low poly cooking and food #gameassets for building kitchen and restaurant interiors, or making chaotic cooking games.
kaylousberg.itch.io/restaura…
🥳🎮
#gamedev #indiedev
Carles Fernandez retweeted
Starter Kit City Builder for @godotengine will release tomorrow! It'll be completely free, easy-to-understand code, including CC0 game assets and saving/loading 🤩
#gamedev #gameassets
Carles Fernandez retweeted
For any #gamedev interested in developing for mobile in UE5. I'm on tonights @UnrealEngine livestream to talk about best practice!!
youtube.com/watch?v=FRLpXXev…
Carles Fernandez retweeted
When learning a new martial art, always learn the traditional form of it, and incorporate your own ways only when you understand the tradeoffs of breaking from tradition. This is game engine switching advice.
Carles Fernandez retweeted
Hello devs! 🦆
New article! Today we'll learn how to replicate stateful sounds and animations in #UE5!
We'll also learn some peculiarities and guarantees about networked initializations!
👉vorixo.github.io/devtricks/r…
RTs and follows are always appreciated! #gamedev #indiedev
Carles Fernandez retweeted
"Godot can't do consoles because it's open source" is a very widespread myth. Here is a 🧵of #GodotEngine games that have been launched on #NintendoSwitch and/or #Xbox
👇
Carles Fernandez retweeted
btw, if you want to create your own game engine from scratch (thanks Unity!), here is all the material I teach at the university about how to make your own render engine in opengl (lights, shadows, reflections, ambient occlusion, irradiance caching, etc) tamats.com/learn/realtime-gr…

































