Software engineer. Maker of Nebs 'n Debs a game for the Nintendo Entertainment System. Posting now over at https://xitter.cf/t.co/BGnxNXJWY2.

Joined January 2010
Still making NES homebrew. If you want more updates like below, then head over to bsky.app/profile/dullahansof… #nesdev #gamedev
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Dullahan Software retweeted
Thirty developers poured years of their lives into these games. Not for fame. Not for money. Simply because they love creating new experiences for the NES & Famicom. The New 8-Bit All-Stars Bundle ends soon. If you believe this scene deserves to be seen, please help us spread the word. ❤️ 🎮 itch.io/b/3695/new-8-bit-all… #N8ABundle #NES #homebrew #nesdev #NESmaker #indieNES #indiegames #gamedev #ファミコン #同人ゲーム
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Dullahan Software retweeted
🚀 The New 8-Bit All-Stars Bundle is now live! Honestly, I still can’t believe we managed to bring together so many incredible NES & Famicom homebrew developers and games in one bundle. I hope you’ll enjoy it as much as we enjoyed putting it together. 🎮 itch.io/b/3695/new-8-bit-all… And if you’d like to help support the developers, please consider sharing the bundle with your friends, followers, or fellow retro gaming fans. It really helps 🙏❤️☕️ #N8ABundle #NES #FAMICOM #homebrew #nesdev #indieNES #NESmaker #indiegames #gamedev #ファミコン #同人ゲーム
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Nebs 'n Debs is in here with too many good games to count...well actually not that hard to count--it's 29 for a total of 30 games for 30 bucks! #nes #N8ABundle
We’re proud to unveil the New 8-Bit All-Stars Bundle!😍 30 standout NES & Famicom homebrew games. 30 amazing developers. $30. 🗓️ June 5–12 Trailer HD: youtu.be/0AumjO9RDGI ➡️ Bundle: itch.io/b/3695/new-8-bit-all… #N8ABundle #NES #Famicom #homebrew #nesdev #NESmaker #indiegames
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Dullahan Software retweeted
What better way to start/complete your Famicom homebrew game collection than treating yourself with this 4 game pack? It includes: - Twin Dragons by @Broke_Studio - Micro Mages by @morphcat - Nebs ‘n Debs by @cacciatc - Lizard by @bbbradsmith ➡️ brokestudio.fr/product/famic…
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Debugging coroutines this morning....turns out my game doesn't like power-ups for some reason. #nesdev #gamedev
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So that was tricky. Half the cars need to inverse their auto-pilot and waypoint tracking has to be reversible too...think I finally got it. #nesdev #rx3
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Dullahan Software retweeted
📢We have an announcement for 2024! We've talked about it last month but it is now real: we will increase our game prices next month from 45€ to 50€. Please read the full announcement here: ➡️ mailchi.mp/brokestudio/annou… We hope you’ll understand our decision 🙏
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Attacking your friends during the post-race screen really is the best part. #nesdev #gamedev
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Dullahan Software retweeted
One of the boards I draw for the racing game Rally Rally Rally, created by @cacciatc for real NES hardware. To get more skeletons walking on the screen, we used animated tiles. Working within the constraints of the NES is a very rewarding puzzle! :) #Pixelart #ドット絵
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Added race placement with a nice bounce. #nesdev #gamedev
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Getting lap-splits working has been such a chore in Rally Rally Rally...#nesdev #gamedev
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Dullahan Software retweeted
Spook-o'-tron is being featured for some Halloween contest fun over on the @VideoGameSage forums. Test out your skills, and win some prizes! If you qualify for the grand prize and already have the game, I'll find something you don't 😉. Contest link: videogamesage.com/forums/top…
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Getting post-race splits rendering...don't mind the placeholder sprites & bad attributes. #nesdev #gamedev
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Prototyping a character select screen for RX3...will see if I can get it to work on the cart... #nesdev #gamedev.
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The fact that all racer places are only computed whenever someone completes a lap won't come back to bite me....right?! right?!? #nesdev #gamedev
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Everyone's a winner in RX3. #nesdev #gamedev
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Getting lap and race progress logic working again in RX3. #nesdev #gamedev
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