Byron (@byMayne) header
Byron (@byMayne) profile picture

Tools & Pipeline Developer @ea. #CSharp, #aspdotnet, #WPF

Montréal, Québec
Joined January 2013
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👋 Hey, I am Byron. I have been in the games industry for 8 years. Currently at @EA working in #Montreal. I make tools and solve problems for all the studios located around the world. #WhatAGameDevLooksLike🏳️‍🌈🎮
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My currently goal is to brand our locally running micro-services software as running "in the fog". The cloud is remote, the fog is local.
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Did anyone really need LinkedIn AI features for posting on 'inspirational posts'?
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After years of saying I am wanted to go to GDC its finally happening. I bite the bullet and bought my ticket :)
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It's been such a blast hanging out in Stockholm for the last two weeks. Getting to meet so many smart people at DICE and just hanging and be social. The city is super pretty, but the sun going down before 3pm is a bummer
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Doing my first business work trip in over 3 years. Heading to Stockholm for two weeks. Super excited for the trip
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The number of times I have seen Tech Artists do HTTP requests using Curl within Python makes me cry.
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Doing the last day touch ups on my submission to do a talk at #gdc. I shooting for the tools submit but unfortunately that is not happening next year. Hopefully they like my pitch :)
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I very much enjoy the fact that the #Quebec program for learning french website is only in french.
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Hahaha users of Twitter are fact checking the crappy advertisements that are mostly cheap products
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Every 4th post is an add for some product I would never want for a website no one has every heard of. It's really gone done hill
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It's a finding bugs with the #jira api type of day. At least I have Postman to make testing simpler
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I have been at #ea now for just under 5 years and it's been a ton of fun. One of things I most enjoy is the impact of my work. I have developed (with intermittent collaboration) two major client applications that are used across the world all in #csharp and #wpf
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The first application I wrote has 1187 active users this week and my newest (which I am most proud of) has 73 as it's just being rolled at different studios. It's fun to search slack and see what people are saying :)
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I use #MSBuild a lot in our projects to help simplify workflows for developers working in Visual Studio. The only problem is I am on the only one on the team that understands it. The application I am working on is super modular and most features are plugins.
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For example often times when working on projects like this, you have to build the whole solution. If a user forgets their are loading an out of date plugin. Instead I add this to the root project. Now building the main projects builds every plugin excluding tests
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At runtime I have to resolve the plugin's assembly. This requires command line parameters. That is not fun to have to update every time a new plugin is added. Again I use MSBuild and ProjectSettings.json. This allows other developers to jump into the code quickly.
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Month 6 of our "3 Month" kitchen renovation and our contractor has stopped responding to our messages. Renovations are always so stressful.
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Today was a documentation day. That just means I sit and write something and then spend double the time thinking that what I wrote make no sense. Documentation is hard. At least when it's in Markdown it's less painful than using Confluence.
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Finally got around to fixing Source.Generator.Foundations. Release v1.0.0 on #nuget. It's a Source Generator for source generators. Integrated logging out of the box, no fumbling NuGet references. #csharp #dotnet. Next step is code analysis like a warning if missing [Generator]
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The main purpose is to avoid the pain points with NugetReferences. It embeds all PackageReferences as resources into your generator. It then injects an AssemblyResolver that can unpack the references.
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