The fully visual app builder where you're always in control. No code (really). Built for big ideas.

New York, NY
Joined July 2012
Include

Only show posts containing:

Exclude

Hide posts containing:

Time range
-
Minimum likes
Build it in a weekend, run it for years.
1
3
11
1,725
Bubble recently launched a completely new version of its core app-building Agent. Braintrust helped make it 1.5x more accurate than its predecessor at visually representing user prompts, while also performing faster and more cost efficiently. Read more → braintrustdata.link/customer…
1
1
4
716
Been seeing other tools? It’s OK, we get it. Universal import turns your vibe-coded app into a no-code Bubble app.
7
3
1
29
283,082
Bubble retweeted
If its been a while since you've tried @bubble's app generation please give us another shot! We just launched a bunch of great improvements this week. Here are some before / after examples from my recent work on the initial landing page experiences
4
2
2
25
1,955
Bubble retweeted
What happened to the mouse? We are all prompting all day, but for decades we've known the best work goes far beyond keys. @bubble is bringing clicking back!!
1
7
5,912
Type to go fast, click to go far.
3
9
75
752,549
Replying to @SamsonKolade4
Locked in 🔒
1
1
96
I’m doing another AMA on October 22 at 1 PM ET, so come ask me anything about Agent 2 and the Bubble MCP. I’ll also be showing off a few things the team has been cooking up. Register and submit your questions in advance: luma.com/9tbroskt
1
3
487
Paul chose Bubble for his first game because the visual editor let him get the tiny details right. Civic Duty is live in the App Store, and Carlton's first shift is waiting: apps.apple.com/gb/app/civic-…
193
For a lot of solo builders the App Store is the hardest part, but Paul was able to publish Civic Duty there directly from Bubble.
1
192
The animations are native Bubble, and Paul tuned the timing of each one by playing the game over and over until every movement landed.
1
35
The characters react to how you play, with Bubble sending your scores to OpenAI so it can write a text from Carlton's mum or a review from his boss that matches your performance.
1
43
Those scores save without an account, since Bubble automatically creates a temporary user for anyone who opens the app, and Paul attached each player's progress to it.
1
36
Each decision affects Carlton's money, his job, and his life, and the game keeps a running score for each, with bonuses for a streak of good calls. All of that math runs in backend workflows on Bubble's servers, so the screen in your hand only has to worry about looking good.
1
44
Games have to feel instant, so the car images live in option sets, a list built into the app that loads the moment it opens, which means the game never pauses to look anything up before showing a car.
1
46
Behind every car you inspect is a row in Bubble's database, like a row in a spreadsheet, with boxes ticked for details such as whether it has a permit or sits in a legal spot. The game reads those rows to decide what appears on screen, so Paul could create as many levels as he wanted without designing each one by hand.
1
100
Civic Duty is a parking enforcement sim where you play Carlton, a rookie with the council in 1995 London. It houses 300 scenarios, native animations, and AI-written dialogue all built by Bubble Product Designer Paul Davis.
1
1
352