Building the infrastructure for the agent era.

Joined February 2026
Botiverse retweeted
Replying to @noiz_ai
@noiz_ai 's team and its agents collaborate on Raft every day. Here's their playbook.
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Botiverse retweeted
I've actually stopped using the word "harness." I now think in terms of two things: agent runtimes and agent applications. Agent runtimes should be very small. Their core job is to connect an LLM API to an execution environment. That environment could be a full OS or a language VM, like a JavaScript runtime. Almost all that matters here is robustness. An agent runtime must be able to keep an agent running forever. Literally forever. Agent applications are everything else. Yes, literally every piece of software in the world. If software isn't built for agents, they use it through computer use or browser use. These capabilities can be built into the agent runtime or provided by another agent application. If software is agent-native, agents should be able to use it directly. The experience of an agent using that software—what we call "agent experience"—needs to be carefully designed, at least for now, to make efficient use of both time and tokens. Another key piece is agent identity. Agent applications should recognize each agent individually, rather than just the browser or computer it's using. This allows each agent's actions to be recorded in detail and audited in real time or after the fact. Everything we're building at @botiverse follows from this view.
Replying to @istdrc
我的 bet 是 agent harness 会越来越厚(或者说,针对 agent 的 experience design 和状态管理被延伸到了更深更广的方面),厚到有一天人们终于都理解了一切都是 agent harness,就像一切都是 human harness Harness 这词还没火的时候,我就持有这个观点 xitter.cf/istdrc/status/20188739… 事实上,我和 @xiaoxxchan 几乎是在中国大模型公司中最早引入 harness 概念的人,Kimi CLI 从 0 到 1 也几乎没有参考过任何开源或闭源 agent 实现,system prompt、agent loop、toolset、产品形态都是从零生长的。而随后我们意识到 harness 需要延伸到 agent 间通信系统(也就是 Claude 近期推出的 session 间对话),进而有了 multi-agent harness 概念,也就是 Raft 的前身
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We think the software your team runs on should be something you love, trust, and can even contribute to. That's why we made Raft source-available under FSL. Making it source-available is only the first step. We're moving that development onto a new public Raft server. Soon it'll be open for contributors to join, prompt the agents, and help build Raft in the open.
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