Hello! I only retweet *high engagement* tweets in these categories: #gamedev, #pixel, #voxel, #lowpoly. Follow for top tweets.

gamedev land
Joined April 2016
#gamedev RT @HYPERCHARGEGAME: would you just look at that detail, just look at it #indiedevhour #gamedev #indiedev
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#gamedev RT @PuddleheadC: It’s #wipwednesday Testing out #wip second area tile-set of #SpuddieSquad Also fixed jump buffering and one-side… xitter.cf/i/web/status/130883524…
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#voxelart RT @voxeloficial: E não é pegadinha. A janela de lançamento que a Nintendo revelou foi, de fato, até o final do século. #voxel nzn.me/a204170
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#gamedev RT @UnboundTheGame: Here we have another beautiful scene in Unbound: Worlds Apart. RT if you like waypoints!!! #gamedev… xitter.cf/i/web/status/130882872…
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#gamedev RT @MandragoraGame: The late residents of Brær Castle. Are those really fangs on the paintings? #UE4 #UnrealEngine #indiegame… xitter.cf/i/web/status/130882899…
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#indiedev RT @themeatly: *Currently drawing detailed yellow and black textures* #gamedev
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#voxelart RT @voxeloficial: Fãs de Bloodborne provavelmente terão uma nova chance de curtir o game com gráficos atualizados e novidades. #voxel nzn.me/a204179
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#voxelart RT @voxeloficial: Se as informações acabarem se confirmando, donos de PS5 e PC terão a chance de jogar o primeiro título do PSone com… xitter.cf/i/web/status/130878534…
#gamedev RT @SirDraykes: Concept Art for Scholar Lucién Vis. “Perhaps this final act of mine is foolish, but undoubtedly it will be the fou… xitter.cf/i/web/status/130877609…
#indiedev RT @EtheringtonBros: Our feature reference today is this BEAUTIFUL page of ANIMATOR'S NOTES on DRAWING HORSES from SPIRIT! So useful!… xitter.cf/i/web/status/130878220…
#indiedev RT @ShaderBits: Testing a method to combine gerstner waves with shallow water simulation. Particles read the waves and feed back in… xitter.cf/i/web/status/130878496…
#indiedev RT @ClassicGJ: Iceceratops was the very first Clive 'N' Wrench level I ever worked on, little survived in the jump from 2011 to to… xitter.cf/i/web/status/130876191…
#gamedev RT @ClassicGJ: Iceceratops was the very first Clive 'N' Wrench level I ever worked on, little survived in the jump from 2011 to to… xitter.cf/i/web/status/130876191…
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#gamedev RT @Stone_Shard: Wild animals are no longer afraid to hold their ground #pixelart #gamedev #indiedev
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#gamedev RT @pafuhana1213: 個人で作ってる #UE4 製の横スクロールアクションゲーム『#双腕のソルダート』の最新PVです。最近のインディー系のイベントで刺激を受けて勢いで作りました!鋭意製作中です! 高画質版:… xitter.cf/i/web/status/130873788…