
continual learning @adaption_ai
Singapore
Joined February 2020
- Tweets55
- Following171
- Followers155
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Bobby retweeted
Iโm joining the Weizmann Institute as an Assistant Professor
(known[?] as โSenior Scientistโ ๐งโ๐ฌ) and starting CoLab๐ถ!
We do pretraining, agents and evaluation the way science should be done:
in a community, together.
Come research with us ๐
discord.gg/gVeGEjWTtv
Bobby retweeted
The biggest hurdle in frontier AI is curating high-quality, diverse data.
What happens if you need to post-train a model for a new capability, but have zero data?
Today, we release the technical report for Invent a Dataset.
Bobby retweeted
Can your AI agent tell when another agent is lying?
Our MindGames report is accepted at NeurIPS! ๐
944 agent submissions. 76 teams. ~30K games.
Built on TextArena, with game data + top competition agents to test against. Paper and code link below โ
๐ Happening tomorrow!
Join us at the MindGames Competition Workshop if you're interested in LLMs in games, interactive environments, or multi-agent systems.
โฐ Sunday, Dec 7, 8:00โ10:45 AM
๐ San Diego Convention Center Ballroom 6C-F
Come chat with us and hear the winning teams and the keynote speaker share how they designed adaptive agents!
Bobby retweeted
"Skill Issue Are Skills Language-Invariant in LLMs?"
Multilingual LLMs can actually become better or worse at the same skill depending on the language theyโre using.
This paper tests that cleanly by making the same model play against itself in different languages while keeping the game, rules, and actions fixed.
The result is surprisingly large gaps in reasoning and strategy across languages, and in some cases switching only the reasoning language to English recovers most of the lost performance.
So the skill may already be inside the model, but the language can determine whether it can actually access and use it.
alphaxiv.org/pdf/2608.skill-โฆ
Bobby retweeted
Nim was one game where differences were so clear. The game has an optimal strategy with called "Nim-Sum". We went through game logs and found some languages knew it and others just had it missing from their knowledge (verified it quantitatively)
Replying to @bobbycxy
We had models play 518,400 games against themselves, changing only the language interface. If skills were language-invariant, every matchup would look like the diagonals (~0.0). But they don't. Winโloss margins shift, spatial reasoning fails along different axes, bluffing rates in poker vary >2x, and in Nim, the optimal strategy that shows up reliably in English often doesn't surface in Arabic or Hebrew at all.
Bobby retweeted
for quite a while I was trying to find a way to measure x-ling consistency without resorting to knowledge, @bobbycxy and @LChoshen came with this games approch. It is honestly brilliant!
Bobby retweeted
I surely thought this was all down to the amount of training data, but some languages will over- or under-perform. I think this is really worth digging into in the future! xitter.cf/bobbycxy/status/209338โฆ
Replying to @bobbycxy
Is this just "more training data = stronger language"? Partly. Web-text availability predicts language strength at r โ 0.79.
But the deviations are what's interesting. Malay has the smallest corpus, yet beats Hebrew for every model; likely riding script-based transfer (consistent with ECLeKTic). Chinese reaches near-English margins with ~20x less web text, but only for 2 of 3 models.
Data quantity and script each explain part of the language hierarchy. The rest is model-specific.
Will the same model become a different player depending on the interface language?
We report our findings in our paper "Skill Issue: Are Skills Language-Invariant in LLMs?".
And with it, TextArena is now multilingual ๐ with 65 games in 193 languages. ๐งต
All of this runs on Multilingual TextArena: 65 games (>60% of the collection) in 193 languages, MIT licensed. 8 languages verified by native speakers, the rest via tiered pipelines with per-language fidelity scores.
Each player can get its own language (e.g. player 0 in English, player 1 in German). The same model plays itself across two interfaces, letting you compare skills, behavior, and strategy directly.
Multilingual eval shouldn't just ask "does the model understand X?" It should ask "does it behave the same in X?"
arXiv: arxiv.org/abs/2608.25832
alphaXiv: alphaxiv.org/abs/2608.25832
HF Paper: huggingface.co/papers/2608.2โฆ
Code: github.com/TextArena/TextAreโฆ
Discord: discord.gg/EpYXsepbXP
This was work with amazing researchers @LChoshen, @AdamJaber248, @omerNLP, @linguist_cat, Cheston Tan, Zhengyuan Liu
Bobby retweeted
Is Gemma 4 multilingual? Not really๐ค
A true multilingual LLM should share language-invariant skills like spatial understanding across languages. It doesnt๐ฑ
We had LLMs play 2D board games against themselves in different languages๐น๏ธ and found 2D performance is language dependent
Bobby retweeted
superintelligence by the people for the people
Replying to @PrimeIntellect
We're excited to be joined by angels who are building the frontier themselves, many of whom we work closely with:
@johnschulman2 (Thinking Machines), @dwarkesh_sp, @AravSrinivas (Perplexity), @karimatiyeh (Ramp), @levie (Box), @_milankovac_ (Tesla), @winstonweinberg (Harvey), @amspector100 (Flapping Airplanes), @jeffwang (Cognition), @_arohan_ (Core Automation), @marksaroufim (Core Automation), @mikeknoop (Zapier, Ndea), @eastdakota (Cloudflare), @BrendanFoody (Mercor), @devanshpandey (Standard Intelligence), @hwchase17 (Langchain), @nicoup (Fleet) and many more
If youโre at @icmlconf, come by my poster at Hall A 5pm #1801!
Iโll be presenting our self-play framework that helps LLMs become stronger game-playing agents across negotiation, perfect-, and imperfect-information games, using exploration and retention.
Co-first work with @xiynfi1520580 and @KevinWang_111!
Full author team: Yunfei Xie @xiynfi1520580, Kevin Wang @KevinWang_111, Jianzhu Yao @alexbert135, Zhizhou Sha @ZhizhouSha, Alexander Duffy @alxai_, Yihan Xi, Hongyuan Mei @hongyuan_mei, Cheston Tan, Chen Wei @_Chen_Wei_, Pramod Viswanath @viswanathpramod, Atlas Wang!!
Grateful to have worked with this group! And special thanks to Sentient @SentientAGI and Good Start Labs @goodstartlabs for supporting the experiment costs!
Paper ๐: openreview.net/challenge?redโฆ
Bobby retweeted
Announcing our $130M Series A to build the Open Superintelligence Stack
Led by Radical Ventures, with NVIDIA, Intel Capital, Dell Capital, and existing investors
Train, deploy, and continuously improve your own models using our stack.
Own your intelligence.
Bobby retweeted
#MachineUnlearning is notoriously difficult, but how hard is it to unlearn different data?
In our #ICML2026 paper, we show that unlearning is harder when the forget and retain data are more similar.
Introducing HAMU: a hardness-aware unlearning algorithm that
1. quantifies unlearning hardness,
2. updates the model based on per-iteration hardness,
3. stops when better forgetting would inevitably hurt retain utility, and
4. is scalable and practical for large, non-convex models such as LLMs.
HAMU achieves stronger retainโforget trade-offs than existing methods across image and text tasks.
๐ Join us (@chenjiangw @xinyuan3142 @RachaelSim2 Zhengyuan Liu, Nancy Chen @bryanklow) at our @icmlconf poster!
๐
Date: Wed July 8
โฐ Time: 2:30-4:15 PM
๐ข Location: Hall A #3116
๐ Paper: openreview.net/forum?id=fr24โฆ
๐ป Code: github.com/aoi3142/HAMU
๐ผ ๐ต ๐ถ... Time to party @icmlconf #ICML2026? Let's go! Wait, I'm the last to depart from ๐ธ๐ฌ ???
Don't miss out on the ๐๐๐ ๐ฑ ๐๐๐ง๐ ๐๐ญ๐ซ๐๐๐ญ ๐๐ฎ๐ฆ๐ฆ๐ข๐ญ ๐จ๐ง ๐๐๐ฅ๐-๐๐ฏ๐จ๐ฅ๐ฎ๐ญ๐ข๐จ๐ง ๐จ๐ ๐๐ ๐๐ ๐๐ง๐ญ๐ฌ ๐๐ง๐ ๐๐ฎ๐ฅ๐ญ๐ข๐๐ ๐๐ง๐ญ ๐๐ฒ๐ฌ๐ญ๐๐ฆ๐ฌ (9 Jul)! See link below:
xitter.cf/bryanklow/status/20696โฆ
#LLMs #AgenticAI #AIAgents #AgenticMemory #DataSelection #ShapleyValue #MachineUnlearning #BayesianOptimization #SpeculativeDecoding






















