@azamsharp

Author of SwiftUI & SwiftData Architecture Books. https://nitter.cf/t.co/FVVdex5GPz

Houston, TX
Joined December 2007
Boom 💥 Paperback book just went live on Amazon. Paperback took a lot of work so I really hope you enjoy it :) Paperback: a.co/d/002EbkML Ebook: azamsharp.school/swiftui-arc… #iosdev #swiftui
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Thanks to AI any crazy idea that comes to my mind, I can implement the prototype it in minutes.
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Mohammad Azam retweeted
NEW COURSE: Jev Fundamentals - Building Intelligent Decision Systems azamsharp.teachable.com/p/je… #jev #ai
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NEW COURSE: Jev Fundamentals - Building Intelligent Decision Systems azamsharp.teachable.com/p/je… #jev #ai
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Thank you so much for your contributions.
Replying to @azamsharp
My pleasure. Great book, and the AGENTS and SKILLS make applying its contents as easy as a single prompt.
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I just updated my SwiftUI Architecture book download! It now includes AGENTS.md and SKILLS.md files that you can use with Codex, Claude and other AI coding agents to help them follow the architecture principles covered in the book. Big thanks to Andy Warwick for creating and providing these files! If you already have the book, you can download the updated resources and start using them in your SwiftUI projects.
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Yesterday, I submitted my game "Block Bop" to the App Store for review. Even though I don't play the modern games of today, I still loved the games of the 80's and 90's. This included Digger, Moonbugs, Pacman, DigDug, Bubble Bobble, Centipede, Galaga and many more. The idea for Block Bop came from an actual physical game that I used to play (sometimes) in Pakistan. It was called Petto Petto or Petto Garam. In the actual game, a team of 5 people will stack actual rocks and then use a tennis ball to break the stack. Then they have to make the tower again before the other team hit them with the tennis ball. Hope it gets approved quickly and everyone get to enjoy Block Bop :) #indiedev #iosdev
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App submitted to the App Store for review. 🤞 My first game app in over 10 years :) Last game I made was in 2010.
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Always remember you can easily create App Previews using iMovie.
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I think we are living in one of the most exciting times and also one of the most dangerous times. On one hand, AI can help us move much faster and write a lot of code for us. On the other hand, if we are not careful and don’t take the time to understand the code, we can become completely dependent on these AI tools just to move forward. AI companies could increase their prices 100X, and you may have no recourse but to pay because you don’t understand your own codebase and cannot move forward without those tools. If you used AI in your last project and did not review the generated code, ask yourself: Do you actually understand it?
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For this type of navigation, I usually use the first approach unless I have a central navigation built-in using Router and Coordinator. If you are interested in learning about SwiftUI Navigation then I am hosting SwiftUI Architecture Live #2 today (09/26/2026). Register: luma.com/qv1il4p3 #iosdev #swiftui
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Mohammad Azam retweeted
🎉 Wohoo! Test build has been approved for my new game. If you want to try it out DM me.
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🎉 Wohoo! Test build has been approved for my new game. If you want to try it out DM me.
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If you are working on a game for iPhone, which consists of multiple levels. Do you personally make sure that it is possible to complete each level? I am currently, working on a game and Level 10 of one of the packs is just too hard. I know it is possible and I got really really close but then I ran out of time. What to do in this scenario? Make it easier or leave it as is because someone will clear it. Level 10 is the last level of each pack.
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This is the new kind of addiction.
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Do I need to submit my In-App Purchases (Non-Consumable) for review before I can submit my TestFlight build for review?
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Block Bop is almost here! 🎮 Stack. Balance. Survive the chaos. From volcanic eruptions 🌋 to gravity shifts 🪐 and total chaos ⚡️ Coming soon to the App Store.
🤖 Made with AI
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I wonder what will happen if Claude or OpenAI decides to raise their minimum price to $1000 a month to use their services. What will all AI addicts do?
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I am on $20 OpenAI plan and my Codex budget ran out in 45 minutes or less and it will not renew until September 27. I am only using it for the game I am building.
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