I make games for a living and answer your questions Bsky: https://xitter.cf/t.co/uxA5dwcxNr Blog: https://xitter.cf/t.co/bolhaoZfd4 Chat: https://xitter.cf/t.co/LTSJFZy2ZP

In a land of pure imagination
Joined August 2016
I really should have said this first - my DMs are always open for anyone who needs help getting through job loss. I will do design reviews, code reviews, resume reviews, cover letter reviews, or offer general coping-with-job-loss advice to any who need it askagamedev.tumblr.com/post/…
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What happens at the ground level when a studio gets acquired by a publisher/bigger company? (Spoiler: There's usually two sets of changes - a one-time reorganization after the acquisition happens, and then the day-to-day changes) askagamedev.tumblr.com/post/…
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So... if you change your target spec because of hardware prices, how do you actually lower the requirements? (Spoiler: We make things run more performantly as we need. This is optimization) askagamedev.tumblr.com/post/…
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What exactly happens when a big content cut happens, like in Fire Emblem Fortune's Weave when they cut the number of routes down to four from eight? (Spoiler: It depends on how we do things, but we figure it out what we can with tech and tools) askagamedev.tumblr.com/post/…
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