@arpeegee

🇫🇷 🇬🇧 Freelancer - senior 3d generalist - webGL 3d artist ex @active_theory @fwa Judge Patreon: https://nitter.cf/t.co/OkQsBwr5oQ

Bordeaux, France, EU
Joined June 2009
I'm now available for freelance work 👋 Would love to collaborate on your upcoming 3D projects. behance.net/arpeegee
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export to blender works partially, still have to port the animated UV shift and add secondary splashes
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I've made myself a nice physics-based cascade creator with codex today Can export to blender and use custom meshes 😎 Work in progress
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Merci pour tout la Turquie hein 🥹🇹🇷
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Fun site for and with @Griflan live. Browse snippets of their work in a fast and enjoyable way 🙂 Link 👉 labs.griflan.com
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I miss my parents so I'm making an environment generator based on their own places' vegetation and features. Meshes are placeholders, I'll model cool stuff to replace them
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tried to follow @hikingshawty 's steps this weekend walking down this tiny mountain shared with the spaniards (10km). Met horses and sheep in the wild. Ate great food. 10/10 would recommend.
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I made a book to learn animation by actually moving stuff on activity pages: stopmotionbook.com It's a digital download so you can print it at home :)
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Currently in food paradise 🥹
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Hake and clams in salsa verde / secret iberico with apple purée / heart of beef tenderloin on thyme flavored purée / low temp pork cheeks on mashed potatoes… and more. Such a delightful evening in Pais Vasco
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my various personal projects aesthetics finally starting to converge. I guess I have a style now 🤷‍♂️
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When you run the most boring errands but the sky looks like that 🙂‍↔️
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new update here if u dare to mess with the thousands settings available 😈 devil-in-me.vercel.app/
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new depth-based option to switch rendering styles Next step is adding a decimation option based on distance too
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also adding wireframe rendering based on distance
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plus a culling option to hide the obstructed parts
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Maybe Claude will be the second scene nodes and capsules user on this planet? (after Maxon's dev)
Introducing Cinema 4D MCP Server: The bridge between your work and supported AI tools. Let a compatible AI client organize, create variations, set up render passes, refine UVs & more. Inspect, adjust, or undo. Keep the craft. Hand off tedious work. 🔗 maxonvfx.com/4jvZDN1
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3D water?
Everyone. is. building. the. same. thing.
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really happy with the painterly tones and setup I've managed to make with codex and threejs
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added a vegetation scattering system, as they said touching grass was good 😐
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