Welcome to Ardenfall, a singleplayer RPG inspired by The Elder Scrolls and Fallout New Vegas, where your decisions change the world!

Seattle, WA
Joined March 2018
Ardenfall's Playtest has commenced! Become an outsider of the Suromi Coast, and explore multiple dungeons, explore a village, and complete a few quests (one of which has 5 unique endings!)
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Added a gong, found in various settlements and camps. NPC's will ring the gong to alert nearby allies - so be sure to destroy them if you have the chance!
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when you launch an extremely popular age assurance update that everyone on Discord was really looking forward to and it has bugs
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In light of recent Wolverine-related events, we added yellow paint and made sure you can never slaughter an entire village by accident.
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A prototype of the Mark + Recall spells in Ardenfall.
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You'll also see where your Mark is on the in-game map!
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Ardenfall | Play Demo Now retweeted
We played @ardenfall's Steam demo and it gave us that weird, janky, breakable-world Morrowind feeling Elder Scrolls hasn't in years. Early Access lands later this year. Are you going to play? gamerant.com/steam-open-worl…
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Random items from shops can be found in Trade Goods containers. Steal stuff when people aren't looking! Careful though, next time you come back, the lock strength may have been increased. Think they'll just let you steal again and again without trying to stop you?
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The three moons rise above Utsu-Ara
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A pack of Tunayu howls; rain is coming.
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The sun sets, casting shadows upon a small village of wind wizards
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Behold: a quest built with our new modding tools! Early Access will officially support modding, with a handful of tools and features out of the box. Over time we will be adding more built in support to make it easier and easier to create awesome mods!
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I'm making Morrowind, but it's also combined with Fallout New Vegas, with an open world focusing on player freedom.
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Ardenfall is an open world RPG inspired by the likes of Morrowind and Fallout New Vegas! We also have a free demo, with 5 unique endings. Reactivity, replayability, and player freedom are of the highest importance to us!
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