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Here we go: store.steampowered.com/app/2…
Please wishlist it!
Hexical recently got an update that added a new component called 'Trick Shot' that rewards the player for banking shots. Also new enemies! Check it out:
#indiegame #gamedev
archdrone retweeted
Artist for hire!
25+ years #indiegamedev, voxels, lo-poly and pixels, art, code and video.
Unity, MagicaVoxel, Blender, 3dsMax... Do you want to see more? puppygames.net/chazeem
🔊 brokeforfree.com
#gamedev #indiedev #voxel #unity
Again, I suck at social media and haven't posted in forever but about to gear up for the final media push for my release. So more info soon! #gamedev #indiegame
I haven't posted on social media at all lately but finally getting the game in "closed beta" state. So more soon!
Working on a new Intro sequence to give the game a bit more background #screenshotsaturday #IndieGameDev
Work is continuing. Its hard to keep updating here. But trying to fill out the game with more and more content.
#screenshotsaturday #indiegame #indiedev
Late Entry for #screenshotsaturday maybe #ScreenshotSunday instead. But the work continues now that Next Fest. I got lots of lovely feedback but still working on the new biome. Got the first real room together
Bumping one more time. Because no one expects the "taco related content". #indiedevs #IndieGameDev #gamedev
Replying to @mikegarndesign
Ok, I saw this tweet and thought it would be cool if a bunch of #IndieGameDev added tacos to their games. So I present you to you the "digital taco gun"
Demo for Hexical: store.steampowered.com/app/2…
Thank you so much to @letstrygg for checking out Hexical. youtube.com/watch?v=Mvjzb4xW…
Though I never thought I'd hear "These fireflies are mating! Don't interrupt them!" in reference to the game.
🧵 for other #indiedev on launching a demo on Steam during #SteamNextFest . To mark this auspicious #screenshotsaturday
3) Figure out marketing
This is a more of a "todo". But posting on twitter and getting into #SteamNextFest alone isn't the solution. I think if I really had my stuff together. I would have the demo ready 3 months before to get in front of content creators.
4) Wishlist Hexical!
Look old habits die hard.
store.steampowered.com/app/2…








