
maplibre_flutter_gpu 0.2.0 is out.
Fewer widget rebuilds put it on par with MapLibre Native. Native is smoother for 3D buildings, GPU faster for tile maps. Most users won't care about the difference.
pub.dev/packages/maplibre_fl…
I've also been updating MapLibre Flutter GPU little by little. I recently added support for Android TV as well.
I plan to keep working on performance improvements, but if there are any other features you'd like to see, please open an issue.
pub.dev/packages/maplibre_fl…
I published flutter_map_maplibre_gpu after someone requested it.
MapLibre vector maps for flutter_map, powered by Flutter GPU, with markers and routes that always stay in sync.
pub.dev/packages/flutter_map…
aq retweeted
⛰️Navara が MapLibre ファミリーに加わりました
衛星画像・地形・3D都市モデル・ベクタデータを扱える、オープンソースの3D地図エンジンです。
リポジトリはこちらに引っ越しました。 github.com/maplibre/navara
aq retweeted
Flutter Scene 0.23 is out.
Realtime 3D on Flutter's native graphics stack, Flutter GPU and Impeller. No forks. No platform views. Just vanilla Flutter.
Global illumination, reflections, compressed glTF/KTX2, and six bundled agent skills that make vibe coding with Scene fun.
aq retweeted
We’ve pieced together something special... Flutter 3.47 is officially here! 🩵
This release includes:
🧩 Material and Cupertino as standalone packages
🧩 Impeller as the default renderer for desktop
🧩 Stable Widget Previews
Details → goo.gle/3TWyDeT
I've published MapLibre Flutter GPU.
pub.dev/packages/maplibre_fl…
- Rendered entirely with Flutter, without Platform Views
- All map text and symbols are Flutter widgets
- Additional 3D rendering with Flutter GPU
Still at v0.0.1, so issues and feedback are very welcome.
Development of the MapLibre Flutter GPU backend is progressing smoothly, with v0.0.1 planned for early August.
The map and widgets remain fully synchronized, with all labels and symbols implemented as Widgets. And also enables flexible 3D model placement on map with Flutter GPU.




