An introduction to the New Gods who have dethroned the Elder Radiance of the Upper Planes. These gods don’t ask for worship, they demand it. Welcome to the Wrath of the Dawn. A brand new campaign setting for the world’s greatest roleplaying game.
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What happens when a man who doesn’t have enough money goes into a restaurant owned by these “invaders” and asks for food?
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Corpse Kings doesn't have either Elves or Dwarves, but if it did they would look exactly like this. 😎
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If you dig this guy, please consider supporting an indie solo creator and picking up my game here:
drivethrurpg.com/en/product/…
Tabaxi Monk anyone?
The new Seedance 2.0 update is seriously impressive.
Check out the video below to see what it can do.
Want to recreate this style?
Here is the exact prompt I used: 15-second Original Desert Martial Arts Short Film: A black cat warrior in light armor stands alone in a desert where yellow sand is flying all over the sky, facing the pursuers. The shots combine slow motion and fast editing; under backlight, the yellow sand rolls like ink mist. The character's movements are elegant yet ferocious, with tattered but flowing robes. Holding a short weapon, he shuttles and counterattacks at high speed. The overall tone is cold, lonely and oppressive, with high-end colors and obvious shallow depth of field, just like a high-quality oriental martial arts movie.
#seedance2
Mo’olelo Publishing House retweeted
The new Seedance 2.0 update is seriously impressive.
Check out the video below to see what it can do.
Want to recreate this style?
Here is the exact prompt I used: 15-second Original Desert Martial Arts Short Film: A black cat warrior in light armor stands alone in a desert where yellow sand is flying all over the sky, facing the pursuers. The shots combine slow motion and fast editing; under backlight, the yellow sand rolls like ink mist. The character's movements are elegant yet ferocious, with tattered but flowing robes. Holding a short weapon, he shuttles and counterattacks at high speed. The overall tone is cold, lonely and oppressive, with high-end colors and obvious shallow depth of field, just like a high-quality oriental martial arts movie.
#seedance2
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Our Quick Start rules are up… give us a follow to take a peek!
If you follow the upcoming RUTTIGERS ALMANAC on Backerkit you will receive a free Quick Start Rules booklet! Check out the new OSR-compatible tabletop RPG from @WhittersRichard. Follow with link below
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Dragonborn War Cleric. Original character, by @fantasloptorum
Thanks for working with me!
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アメリカ🇺🇸のD&Dファンの皆さん、こんにちは!
日本からD&Dのリプレイ動画を持ってきました。
第1話には英語字幕もあるので良かったら見てみてね。
youtu.be/TPxPwv-jgYg
皆さんはどんな冒険をしていますか?
お気に入りのキャラクターや、忘れられないセッションの話も聞けたら嬉しいです!#dnd
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赤いライトカタナも振ったり…!!
これで日本には、サムライのジェダイもサムライのシスもいる事がわかっていただけたはず。
スターウォーズに愛を込めて。
撮影:きぬごしさん @tomo_kinugosi
ちゃんばら衆 我道 @gado_chanbara
The Beast's Last Breath
I shared the opening scene prompt earlier and added it to my first reply. For the rest, I built it out using the extend method. This is the prompt I used for the second part. The third part follows the same structure, with only the added segment description changing. I used reference images for the knight, dragon and dragon rider, but they're optional.
I used Seedance 2.0 Omni on @MartiniArt_
Prompt for extending:
Extend @[Video1] by 15s.
Use @[image1] for the knight referece.
CONTINUITY: Match the hostile blizzard, Cold Isolation Look, one continuous stalking camera language, armored knight silhouette, and suffocating storm sound design. Preserve battlefield wreckage under the drifts, intermittent lens strikes from hard ice, cold rim light through the whiteout, and a slow dread build with no release.
ADDED SEGMENT: The knight drags upright with visible effort, legs unsteady, shoulders sagging under ice-caked armor, breath stuttering in the visor before the body settles into a low guarded stance with the sword ready. Opposite him, the ogre-like giant remains at a threatening distance in the whiteout, broad as a siege gate, wearing crude metal scraps and frozen hides, still advancing one deliberate step at a time without closing in too fast. The danger comes from its certainty, not speed. At the same time, the camera slowly cranes upward and pulls away, widening the frame as both figures stay locked on each other, turning the moment into a suspended battlefield standoff with the storm pressing in from every side. SFX: strained breath, steel creak, cloth snap, deep weighted footfalls, snow grind under mass, wind shear, low storm bass.
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