
an underdog in the skinmaking Collab - discord #1728
Joined July 2018
- Tweets292
- Following81
- Followers258
- Likes882
ALGORITHM retweeted
Hello guys, my account just got disabled for no reason without any mail notification, anyone knows how to solve this?
@valvesoftware
@playrust
@saychains
@Steam_Support
@iAmAndiK
ALGORITHM retweeted
Hi RUST! Glad to present a big carrot sword especially for Easter, so the bunny has something to defend himself with! 🐰🐰🐰
Link : steamcommunity.com/sharedfil…
@gerrmanman
@playrust
@FcpnchStds
#rust #skin #Easter2023 #rustskins
ALGORITHM retweeted
Hi,I present to you the continuation of my collection, the Skullkiller leather gloves!
I decided to continue it thanks to the @playrust community,as many people demanded it!
Thank you so much for all your support!
LINK: steamcommunity.com/sharedfil…
@playrust
@gerrmanman
@FcpnchStds
ALGORITHM retweeted
Good day everyone! Glad to introduce you all my brand new skin which is made in collaboration with @Dublvit and called Zeus Metal Door!->
steamcommunity.com/sharedfil…
@gerrmanman @FcpnchStds @playrust
#rustskins #rustmarket #playrust
ALGORITHM retweeted
Hello everyone, I would be very happy if you share this tweet. There was a 7.9 magnitude earthquake where I live. My family and I managed to escape but now we are staying in the car as our house has been destroyed.
ALGORITHM retweeted
For anyone that didn't know in the alpha build of @marmosetco marmoset Toolbag you can now bake light maps. Meaning the creation of light alpha maps of skins is just as simple as the normal baking of maps.
This is a HUGE time save compared to setting up the baking in blender.
ALGORITHM retweeted
My @playrust twitch drop submission.
A bear rug that glows in the dark.
Would greatly appreciate if you would upvote it on steam.
steamcommunity.com/sharedfil…
Skin by the amazing @s314noza
ALGORITHM retweeted

Elon Musk@elonmusk28 Apr 2022
United States!
United StatesConnected via United States App StoreLocation may be affected by a proxy or VPN.Account-level information, not a live location or per-post device.
Next I’m buying Coca-Cola to put the cocaine back in
ALGORITHM retweeted
New Skin! Alien Visitor Garage Door!! steamcommunity.com/sharedfil… Please Upvote and Fav, and Share this tweeeeet!!
@playrust @gerrmanman
#rustworkshop #rustskins #rustgame #skinsforrust
ALGORITHM retweeted
Hello there! I'm glad to present the mousepad for NoMercy. Worked with @playrust and @ForFansxFans for it last months, so if you like it you can get it from this link : bit.ly/3n1FEI9 retweets appreciated ♥️
ALGORITHM retweeted
It's Almost October so that means; @playrust Halloween 2021 Skin Contest- (date may change to more time but 10th is time to shoot for right now) steamcommunity.com/workshop/… #Rust #rustskins
ALGORITHM retweeted
If I by any chance have some #Rust players within my tweet reach, go vote yes for this skin on the @steam workshop 😄!
(My vote went for the glow version!)
Observer Garage Door
Glow - steamcommunity.com/sharedfil…
No Glow - steamcommunity.com/sharedfil…
@gerrmanman @playrust
ALGORITHM retweeted
L96 Skinnable
- helkus on main commits.facepunch.com/380993
ALGORITHM retweeted
Hey @playrust Skinners, as I'm seeing very few Easter skins pop up reminder there is a 1-week pre-approval for skins so they were due Today. So Extension; try to get them in before the 29th (11:59pm PST Sunday 28th)@MilhoFritoSkins @badtRIPBG @veys_el_kara @Horrorview
ALGORITHM retweeted
We first showed concepts of the modular vehicles on the 3rd July 2015, now 5 years later on July 2nd 2020, we'll be releasing them!!
It may have taken (nearly) 5 years but with the continued support behind Rust we did it! Now to complete everything else we said 5 years ago..
ALGORITHM retweeted
The Rust Vehicles Testing branch is now live! Details of how to access, what to expect and how to give feedback can be found on the blog.
rust.facepunch.com/blog/vehi…
ALGORITHM retweeted
Today’s Pre-Release Notes are up. We’re shipping a beta depot titled “texture_streaming_beta” which allows the game to defer loading of high-resolution textures until they are needed for rendering. Full notes here: blog.counter-strike.net/inde…







































