Architectural arguments via drawing+games at https://xitter.cf/t.co/2r26f3B14D. Bartlett Lecturer, Co-Chair @drawingfutures. 1/2 of You+Pea and https://xitter.cf/t.co/YvoNRbLDhk

London
Joined April 2013
Very excited to announce the launch of Re-Imagining the Avant-Garde: Revisiting the Architecture of the 1960s and 1970s, a special issue of @AD_books edited by myself and @Butcher_Matt_ with a lineup of great contributors! On sale from Friday 19th July.. bit.ly/2SjdcRy
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Excited to have this piece in the upcoming @DisegnoDaily where I explore the design of Japanese medal games, a fascination of mine for several years since I first saw them at the now sadly closed Anata no Warehouse in Kawasaki.
Replying to @DisegnoJournal
An in-depth look at the design and legal status of Japan's prismatic medal games. Words by @alephograph, photographs by Motohiko Hasui
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Very excited to launch the exhibition 'Re-Imagining the Avant-Garde' at Betts Project gallery tonight from 6pm, alongside a launch event for our AD book. Please come down if you can make it! Exhibition runs until 21 December. More details at: bettsproject.com
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This is the third day of showing our Peep-Pop City game @EGX Leftfield Collection and many new cities are being built, from the carefully regimented to hyper-dense to unconstrained demolition..
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Contributors include: @_SamJacob & Pablo Bronstein, Sarah Deyong, @dmjn_net , @afkovacs, Perry Kulper, Igor Marjanovic, William Menking, Michael Sorkin, Neil Spiller, @loudpaper, @klaustoon, @TeamUrbanLab, Archizoom, Andrea Branzi, Superstudio, Nemestudio, Jiminez Lai + more...
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If you're in Glasgow we're also really excited to be involved in this year's @ArchiFringe exhibition with the Church of Colocation, a gamespace+drawings reimagining data repositories for our digital narratives and memories.
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We're looking forward to speaking about architecture x landscape x games, and touring around Playing the Picturesque tomorrow @RIBA Late from 6pm. Come join if you're in London! Details: eventbrite.co.uk/e/late-open…
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Playing the Picturesque featured in Architecture Today, where @sandrayoukhana discusses how we use games to evoke Nash’s landscape approaches – at Camden Town, London
Fresh perspectives on history: summer installations @RIBA by You + Pea and Etcetera Studio are now open. (Entrance is free, and the architects will give talks at a free event next Tuesday evening) architecturetoday.co.uk/fres…
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Our installation Playing the Picturesque opens today @riba - Nash inspired follies integrated with videogame spaces celebrating the picturesque as an architecture of surprise, viewpoints and duration. Come and have a play!
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Hosted at the @RIBA for #LFA2019, You+Pea's interactive installation 'Playing the Picturesque' explores the boundaries between virtual & physical space, bringing elements from real picturesque landscapes into virtual environments via digital projections👾 bit.ly/2I4ARQW
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I’ve got a piece in this month’s Frame Magazine @Framepublishers on today’s game environments becoming venues for music performances..where worlds can dance. From Fortnite to Fire Festival and K/DA to GTA.
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Delighted to have been selected to design this year's summer installation with @sandrayoukhana and looking forward to working with @tontita00 and @mortensen_bak + the @RIBA team!
NEWS: RIBA names You+Pea as designers of 2019 summer installation bit.ly/2Uh9VBD
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Here is the Seinfeld episode 'The Heart Attack' featuring Arata Isozaki's Brooklyn Museum Master Plan Competition north-south longitudinal section. #pritzkerprize #Seinfeld
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Luke Pearson retweeted
Noclip website lets you revisit your favorite Nintendo levels. bit.ly/2TbUMVH
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How do videogame worlds connect to subversive utopian architectures of the past...and future? My latest article 'From Superstudio to Super Mario' is out now on e-flux Architecture: e-flux.com/architecture/beco…
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Just arrived in Vienna and looking forward to speaking @SUBOTRON Arcademy this evening on games and their links to speculative architecture of the past (and future) with @sandrayoukhana - 7pm
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Luke Pearson retweeted
games offer the opportunity for architects to create wild and contradictory spaces, like the type of conceptual dream worlds long used to hold a mirror up to society. build new worlds with w/ @sandrayoukhana and @alephograph at this fridays arcademy! subotron.com/veranstaltung/a…
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Luke Pearson retweeted
Alternative #inktober (II): Crappy pics from my terrible sketchbooks. Here, thumbnails for something I'm doing for @alephograph and @AD_books #architecture #cartoons #klaussketches
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Last week of our Videogame Urbanism studio exhibition @BartlettUCL B-Pro show. Come see games, drawings and research on London's subterranean infrastructure, NYC's 'automonumental' skyscrapers and grid system, plus a post-work future structured by ludic job simulations! 🏣🎮
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Very happy to be shortlisted for @RIBA President's Awards for Research with 'A Machine for Playing In', my paper on videogames as a medium for architectural design. And congrats to great @BartlettArchUCL colleagues also shortlisted! #RIBAPAR2018 #RIBAResearchMedal
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