wrote about the process (including how to get your hands on one) here buttonmash.substack.com/p/wh…
not long ago, i left my 12-year-long journalism career to go to grad school for game design, coding, electronics, and fabrication; here are some of the things i made there
wrote a bit about what i've been up to since graduation here buttonmash.substack.com/p/wh…
here's me talking about the process behind my knitting / knitted game! vimeo.com/1190839598
alanna okun retweeted
Replying to @alanna
Idk is this info is interesting to you but the old NES had an add-on to knit nintendo characters
i made a game about knitting (and hand-knitted an arcade console to put it in) for my graduate thesis
check out the game demo on desktop here! alannabean.itch.io/loose-end…
i made a game set in a dollhouse, a sort of IRL point-and-click meets miniature escape room!
you navigate using a magnifying glass that illuminates points of interest, and the goal is to unlock the attic + restore power to the rest of the house, discovering its many secrets
alanna okun retweeted
excited to share my most involved work yet, 2+ years in progress!
Computing Shrines are site-specific sculptures that co-opt our devices to foster local connection in everyday places. Each shrine connects visitors to a communal website to exchange small intimacies among visitors
i wrote about my first year of grad school, and building my first arcade game from scratch buttonmash.substack.com/p/bu…
alanna okun retweeted
It's the 250th anniversary of the midnight ride of Paul Revere. I've mapped all seven Dunkin Donuts locations Paul could've stopped at on his route
wrote a poem generator using @GalaxyKate's tracery library + an edited corpus of excellent nouns by darius kazemi
been interested in handmade, curated text-based computational work in the era of ch*tgpt — make your own here! teeny.blog/couldHaveBeen/cou…











































