Just today the #ADOM #postcardquest was completed by Dallaylaen from #ukraine. Thanks so much! May you be able to game in peace! Best wishes!#indiedev #gamedev #roguelike
This weeks entry in the #ADOM postcard quest: a beautiful wooden postcard from Colorado from Anne and Wilson T with some nice ideas for future ADOM extensions. #love #roguelike #indiedev #gamedev
And here's a nice Featurette concerning #ADOM and Ultimate ADOM. IgNoRe ThE aBySmAl SpEaKeR ;-)
youtube.com/watch?v=ldOFUz3C…
And join Early Access on Steam at 2pm German time today (less than two hours... wahoo!): ultimate-adom.com/steam
#indiegamedev #indiedev #gamedev #roguelike
After more than three years of development Ultimate ADOM finally will enter Early Access on Steam later today (2pm German time).
Enjoy the trailer at youtube.com/watch?v=xoC_kGe4… and support us in Early Access.
store.steampowered.com/app/1…
Sometimes #ADOM’s cultural influence surprises me. Republican senator using ChAoS speech #election2020 #howappropriate #hybris #roguelike #indiegamedev
Yet another win at the #ADOM #postcardquest. I feel like continuing the tradition with #Ultimate ADOM. With an additional twist. Because you should gain a reward for successfully completing a quest. #indiedev #gamedev #roguelike. And axes high to #Iowa!
We’ve been asked last week to provide some animations. Here you see our river level in both ASCII mode (with animated waterfall) and in normal gameplay. Enjoy #ScreenshotSaturday and gorgeous, romantic waterfalls! #indiedev #gamedev #roguelike #ultimate #adom
Of course Ultimate #ADOM will have an #ASCII mode. Since we are a modern roguelike, we also have an optional 3D ASCII mode. For this #ScreenshotSaturday, our stylish heroine finds herself in front of a 3D waterfall made of tumbling letters #indiedev #gamedev #roguelike
And all the nice features for "interesting architecture features" are simple JSON configurations... trivial to mod and extend. The Ultimate #ADOM game engine now is truly starting to flex its muscles. I'm so happy :-) #indiedev #gamedev #roguelike
Ultimate #ADOM now is able to combine prefab map parts with randomly generated maps. Prefabs can have any shape and complexity. This is the debugging output for a very early test #indiedev #gamedev #roguelike #screenshotsaturday (think ADOM vaults, just a billion times better)
#ADOM RPG definitely will be more beautiful than this :-) Got me a comparison copy. adom-rpg.com












