A spas-tic jabroni that does stuff. Art stuff here: @AcoolrocketA Follow me first before DMing 'cause bots. Or DM on Discord acoolrocket#3374

Milk bags exist here
Joined August 2014
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Jerma Jabroni retweeted
WARDOGS is region-locking players to fight cheaters, and the community isn’t happy. BULKHEAD has introduced a 175ms ping limit, which effectively blocks players from distant regions, the studio says it’s protecting the majority from regions “more prone to cheating.” Chinese Steam reviews went Mostly Negative compared to Mostly Positive English reviews. Players who play with friends overseas are also angry and asking for refunds. BULKHEAD says stricter region locking is still coming.
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Jerma Jabroni retweeted
When the fajitas come out sizzlin
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MWIII ZoneTool Custom Map Dev-Progress Part 2 and... MW2019 ZoneTool Custom Map Dev-Progress Part 26 Development of the MWIII ZoneTool is progressing extremely well! This time, I'd like to showcase some of the latest improvements to MWIII, along with a few new features I've also added to MW2019. 【MWIII ZoneTool Development Progress】 Since my previous post, I've conducted further analysis of MWIII's fastfile data and successfully implemented the following new features: - Havok Collision (BSP, SModel, stairs, ragdolls, DObj) - Static Models (Lit, various Foliage types) - Skybox - Improved graphics and lighting I plan to implement many more features going forward. My first goal is to bring the MWIII conversion output up to the same level of quality and functionality that I've already achieved with the IW8 engine. After that, I'd like to work on supporting the new assets and features introduced in the JUP engine. Stay tuned for the next MWIII update! 【MW2019 ZoneTool — New Features】 In the second half of the video, I'd also like to introduce some new features I've been working on for MW2019. I've developed a custom map creation tool for MW2019 called **IW8Plus Radiant**, which gives users significantly more freedom when creating and customizing maps. As you can see, this tool addresses many of the technical limitations that couldn't be overcome by creating maps in IW3 alone. Users can now easily import models into their maps and enjoy creating their own environments with much greater flexibility. - Custom actor importer You can also see that custom actors are now working properly in custom maps! This time, I decided to use **Sue (透羽)**, one of my favorite VRChat avatars. Users can import any compatible `unitypackage` to use custom actors in IW8, including both full-body models and viewhands, without any visual corruption. By the way, I actually equipped the avatar with Night Vision Goggles, but since I was testing on a daytime map, I ended up never using them... - Dynamic Models and Map Customization You may have noticed that the birds and other objects in the video aren't moving yet. That's simply because I've placed them as Static Models for now. However, depending on the user's preferences, these objects can also be configured as dynamic models and made to move. Being able to easily add and experiment with dynEnt models throughout custom maps is one of the things I find particularly exciting about this level of customization freedom. - MW2019 Version 1.69 Support IW8 custom map support has now been integrated into the latest MW2019 version, **1.69**. This means users will no longer need to search for archived builds just to play custom maps. As long as they own the retail version of MW2019, they should be able to enjoy custom maps without needing an older game build. As for bringing back official maps that are missing from version 1.69, I plan to port them over from older builds. These conversions are relatively straightforward, so I'll take care of them as well. The release is coming soon! - What's Next? Finally, thanks to the significant progress I've made in reverse-engineering MWIII, I expect to start showcasing **BO7 custom maps** in my upcoming posts! Of course, there's still plenty of work left to do and many improvements to make in MWIII. But development is moving forward steadily, and I'm really excited about what's coming next! Stay tuned for more updates! #ZoneTool #x64zt #ModTools #Radiant #CoD #CallOfDuty #ModernWarfare #CoDMW #IW8 #MW19 #MW2019 #CustomMap #Mod #Modding #CoD4 #IW3 #FastFile #CustomCamo #Havok #Collision #Collider #ModernWarfareIII #CoDMWIII #JUP #MW3 #MWIII #VRChat #VRC #Godzilla #GodzillaMinusZero
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Jerma Jabroni retweeted
New Overwatch hero
Threads is actually fucking mind blowing.
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thought this screamo album had a really cool audio sample interlude then realized there was just 2 teenagers arguing outside my apartment
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I just realized since Haiti doesn't have a government you can just take it.
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A Sam’s Club employee says Pokémon scalpers have turned their store into absolute chaos, claiming grown men are camping out at the store SIX DAYS IN A ROW, swarming employees, following managers around the store, and even sneaking into staff-only areas to take pictures of Pokémon inventory This may be why Sam's locations are reportedly switching to random drop times What do you all think about this? #PokemonTCG
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Jerma Jabroni retweeted
theres a hidden fully functional ipod as a 404 page on apple music music.apple.com/us/jfdsalkfa…
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Jerma Jabroni retweeted
This is private equity, this is what it does. Buy up businesses, run them into the ground, and rip them apart for short-term profit. The developers at BioWare know how to run the studio. They know how to make the games we all love. They should be given the first opportunity - and the federal support - to buy it and run it themselves. And if we want to avoid the Mass Effect effect in Canada, we should be keeping private equity out, not welcoming it in. pcgamer.com/gaming-industry/…
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Jerma Jabroni retweeted
Can't stress how well MJ would go with this game. A shame his family and label are greedy assholes that gatekeep his music.
GTA 6 Launch Trailer x Michael Jackson:
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Y’all ever hit a dude so hard with a Throwing Knife… that he starts breakdancing? 🎥u/CombatCavScout #ModernWarfare4 | #MW4
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Jerma Jabroni retweeted
Canadian politician calls on government to help BioWare workers buy the studio and run it themselves pcgamer.com/games/mass-effec…
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Replying to @x1lly
Smart move tbh, RTX 5090 for those that need that CUDA, and 9070 XT for gaming.
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Replying to @Send1t
The timing between this game and GTA 6 being around the corner was destined.
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Replying to @TheGhostOfHope
I can tell you by just looking at the map its not as bad as Euphrates Bridge, Santa Sena Border Crossing and full-scale Aniyah Palace (6v6).
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Jerma Jabroni retweeted
Slow burn
How long it took the world’s biggest YouTubers to hit 10M subscribers:
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Security kicked us out after the group pic, but wow, im so amazed by the turnout!!!
Its not over yet. Little Tokyo umamusume takeover and vigil. 11 am until whenever. thursday. bring your own everything.
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Replying to @Geekerchan
I use this script with Tampermonkey to have a sidebar list of all resolutions sorted by biggest. greasyfork.org/en/scripts/53…
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