
Freelance Interactive design director @theZellerfelds / Ex-digital design director @RTFKT - Gobelins 14’
London
Joined April 2013
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Acolad retweeted
Vibe coding, DIY hardware, and 3D printing will lead to a renaissance in arcade-style gaming.
Acolad retweeted
I used to always customize my Nikes with NikeID. Today, one of 60 customizable Nike designs is printed by Zellerfeld 😊
Thank you @CharlieDFilm for breaking down the cost and tools you’ve used and the ones you needed to create to arrive at that level. Truly amazing.
TALES OF GRIMWICKE — Chapter I is 22 minutes of AI fantasy animation inspired by the many anthropomorphic animal stories I read as a kid, with a dark twist:
The model: Seedance 2.5 (@ByteDanceSeed_ ) via @Segmind_ai. 847 takes generated, mostly 30-second multi-shot prompts, over 5 hours of footage. 127 clips made the cut. About $4.5k in generation, four weeks from first take to publish.
Characters and locations came out of @midjourney. Using MJ for the location plates was a revelation: the cinematography and art direction are a level above, and it renders far better as a plate than Nano Banana or GPT Image. Nano Banana (@GoogleDeepMind run on @fal) did the heavy lifting editing those plates, building anchor frames and turning MJ characters into turnaround sheets. Then I let Seedance do as much of the framing and camera operating as possible. That gave the best results.
A lot of what I do in my Unreal Engine films came with me: a handheld, imperfect camera operator instead of smooth moves, focus hunting, and above all weather and atmospherics. The model does water, snow, smoke and rain really well, and leaning into that is what keeps it from looking like a Temu Pixar film.
The tools I built: a portal (Node on @flydotio) that holds the bible, the refs, every prompt and every take, with a Claude agent (@claudeai) that writes the prompts to the house rules. A Premiere Pro (@AdobeVideo) panel that browses the archive, drops selects on the timeline, versions the project, strips music, and sends fixes back to Seedance. Everything is done in 720p with no upscaling, because it looks terrible. Narration is my own voice through @ElevenLabs speech-to-speech. Music from @Artlist_io.
None of this would exist without @PJaccetturo and @Kavanthekid. Their narrative work, Nexus and Chronicles of Bone, proved long-form AI film was possible, and their podcasts, newsletters and X posts, updated constantly as the workflow changes under everyone's feet, showed how to actually do it.
Chapter II is currently in the works and I will release it initially on my YouTube channel, The Darkest Age (@CharlieDriscollAI). Consider subscribing there to see it as soon as it drops!
The rhythm of the story isn’t perfect, but gosh AI films really are getting better and better. Some lovely « shots » and transitions in there.
Our bet is that better AI will make films more personal.
So I made a film where hurting someone turns you into candy.
Would that make us civilised?
Created with @seedance 2.5.
Happy to collaborate with @BytePlusGlobal on this project.
#seedance25
Acolad retweeted
GPT-6 Astra helped me build something I wish I'd had as a kid... so badly.
Input just an image (or an idea in a few words) and get a fully buildable LEGO set... 100% customized to your prompt or image, using official @LEGO_Group parts you can order online!
Structurally optimized so it's actually buildable. Downloadable as an .ldr file.
A generated instruction leaflet is coming.
I know it’s all about the latest AI update theses days.. but 3D printing techs is also passing some incredible milestones.
know that It’s not that hard anymore to design your own pair of shoe, and get it deliver on your doorstep.
Tutorial link bellow👇
youtu.be/dyYBv3SyVKs?is=5A3l…
Acolad retweeted
Depth-aware light injection in TypeGPU
I got a 448x448 monocular depth model down to ~8 ms on my M4 Pro across ~250 dispatches, which is fast enough to use in realtime :D
Since the inference is written directly in TypeGPU, I can just feed the depth buffer straight into the lighting pass. It never has to leave the GPU or go through any extra synchronization/interop step
Inference, lighting and draw all go through the same command encoder.
Acolad retweeted
Chad Muska reacts to the heartbreaking footage of our skatepark being demolished. Thanks for standing with us and for all the support & products we have been getting from the one man company. Donate towards our new skatepark construction >>> gofund.me/0f37b4d3b
Acolad retweeted
The Guardian wins the caption of the year competition :) #worldcup
Acolad retweeted
France 2–0 Morocco, rebuilt from the match data into one moving picture.
wc26.bogachev.fr
#WorldCup2026 #FRAMAR #france #marocco #mbappe



















