@_temutech

This will mostly be retweets of tech and music related content from my main account. All of the tech with none of the tiddy! Main: @iyatemu DMs open both accts.

Joined September 2014
(mirrored) Makoto development thread. Check for periodic updates on the status of Makoto.
Okay, I’m too excited to keep this hidden any more. I was debating on whether I should announce this before I had working examples, but... This is an official announcement for my YM2608 cart for MSX. Special thanks to @leo__oliveira for letting me adapt his initial project.
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I bought the Minto ass shirt, the Densetsu.EXE happi, and grew my hair out for a year and a half to be this guy.
is this kind of otaku still around in japan? I might have to dress up like this next time I go. reminds me of densha otoko
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Certifried fakecel//.....
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The affordable American truck is coming back. Reservations are now open for the REO Runabout. Target Specs: -$21,500~ -4-cylinder gas engine -Manual & automatic transmission -Body-on-frame -Mechanical 4WD -600+ mile tank -Texas built Reserve for $25. reotrucks.com/reserve
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A single version with both 4256 and 16256 proved too difficult to route on a single board.... it takes up too much space, which then can't be used to recreate the DAC on the board. Therefore, two versions have been created. Final revision of "SCC Sound Cartridge+" for MSX.
uwaaa SCC++ PCB (Please note that either SOJ or DIP memory can be used at one time, both can not be used as they will occupy the same memory area, this cartridge can not use 1MB, only 512KB).
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uwaaa SCC++ PCB (Please note that either SOJ or DIP memory can be used at one time, both can not be used as they will occupy the same memory area, this cartridge can not use 1MB, only 512KB).
Completed SCC+ 512k schematic. Passives added, and organized slightly better. Based on elec-junker-p2 schematic. PCB layout will begin tomorrow.
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Completed SCC+ 512k schematic. Passives added, and organized slightly better. Based on elec-junker-p2 schematic. PCB layout will begin tomorrow.
New project... SCC+ 512k DRAM, high memory "Sound Cartridge+" I love MSX....
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New project... SCC+ 512k DRAM, high memory "Sound Cartridge+" I love MSX....
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Drowning while others (me) die of thirst.
Apple pickup. Found in a barn on a shelf 15 feet up, hidden behind layers of other stuff. Everything covered in 1/4" of yellow dust.
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Anyway, with all the current Backrooms hype, and theories on the nature of The Complex and its true workings, anyone interested in the "alternate reality built from experiences and reinterpreted memories" should check out this little anime from ten years ago called Flip Flappers.
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I'm an American retro PC enthusiast who loves Showa-era Japanese technology. Sadly, due to my circumstances, I'm afraid I'll never be able to experience things like seeing Win3.1 or DOS/V on shelves in Akihabara. The last sparks of "Electric Akiba" are fading too quickly now.
ここは秋葉原なのでWindows 3.1がまだ売っている
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SCC Datasheet 👀‼️
搭載されたアーケード基板はヘクシオンです。 アーケード向けには唯一このゲームだけ載っていると言われています。(画像は借り物) コナミはカスタムチップを外販しようとしていた時期がありSCCやスプライトのチップが対象でした。
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Replying to @nishikazuhiko
Mr. Nishi, thank you for your reply. The community has made both hardware and software targeting OPNA on MSX at I/O #14-17h. Both I with SuperSoniqs and Niga-san have released products described as "Makoto-compatible" using this I/O. There is support! ascii.jp/elem/000/004/129/41…
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I fucking love Aviamarch so much, favorite march next to Anchors Aweigh tbh.
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A fun little bit about Yamaha's FM history is that the YM2151 OPM, introduced with MSX, also started possibly the only pinout standard in Yamaha's entire IC lineage. 1. 2151 (OPM) 2164 (OPP) 2167 (OPP2) 2414 (OPZ) 2. 2160 (OPCW2) 3. OPL1/2/3 The difference is only pins 10-12.
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Got the mixer set up again. Testing with SFG and Makoto (OPM and OPNA).
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Woa.. Prototype SCC2.0 it's even marked "-ES" (Engineering Sample).
コナミSCCプロトタイプ基板。1987年に登場したコナミ独自の音源チップSCC(Sound Creative Chip)の試作・開発基板と思われます。MSXにおけるコナミサウンドの進化を考えると、とても興味深い資料です。 ©Konami 1987
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Not that weird, is it?
That's an interesting package for a 245 buffer :P
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The HB-F1XDJ Turbo-R conversion has a few problems, but it still allows for smooth SCC playback, so I'm satisfied. I did an SCC Parodius cover a while ago, but i've never properly released it since I couldn't play it on the real thing, but now that it's tested, I can release it.
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