solo game dev and creator of Derelict, a 2D action role-playing game about our obsession with the past.

Joined August 2023
Derelict utilizes cutting-edge feline personality AI to make you feel as unwanted as possible.
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It’s a real honor to be part of the @TFTBLpod top 5 games played at @TheGDEX last week!
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Had a great weekend demoing the latest build of Derelict at @TheGDEX!
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IT'S HAPPENING! Submissions for the 2025 SuperMAGFEST Indie Showcase are Live! Submissions will be accepted until August 31st! Forms can be found here. super2025.reg.magfest.org/mi… For any questions, please check our FAQ. super.magfest.org/mivs#faq
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The Ill-Born of the Gray Queen is a boss I put a ton of time and effort into making a good encounter. #screenshotsaturday #indiedev #IndieGameDev
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Another dlc boss that could’ve benefited from a bit more narrative is the Scadutree Avatar. What really caught my imagination about this one was how withered and decrepit its third phase looks and acts.
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So as a player you’d have a choice: fight fast and try to avoid the blasts, or tank the damage and watch as it slowly destroys itself.
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Just a bit of story would have worked wonders in explaining why that fight had three phases. Instead I’m just left picturing Miyazaki behind his desk rolling his fingers like “you think two bosses is hard? Oh, just you wait…”
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With as fun of a character as Igon is, the Bayle fight could’ve really benefited from being a more story-driven gimmick fight.
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Phase one would have you kiting Bayle around as Igon sinks “a hail of harpoons!” in, driving them to the ground. Phase two would be a more traditional dragon fight with Igon landing the final blow (or being eaten) with a great speech.
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I just really liked how personal that quest line felt. Could be been a really cool, cathartic moment in the game.
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