Character Art Director, Id Software

Joined May 2014
Excited to share my Écorché anatomy study, created for my Industry Giants presentation, Form Follows Anatomy: Building Believable Characters from the Inside Out. artstation.com/artwork/xddO1… #ZBrush #CharacterArt #Anatomy #Ecorche #IndustryGiants #3DArt
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Playing around with Marmoset Toolbag texturing. Enjoy it! #troll #marmoset #zbrush #sculpt #monster
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Some grey renders of the Doom Eternal Hellknight #Doom #DoomEternal #hell #hellknight
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Sup twitter! Went dark for a bit there. Here are some Doom Eternal Hellknight renders to get things going. #Doom #DoomEternal #hellknight #Demon
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Jason Martin retweeted
Want to be part of making the next great FPS game from id? We’re actively looking for passionate #GameDevs across a wide variety of disciplines and experience levels to join our talented team. Check out our open positions here: beth.games/355BEjC
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Pixologic was kind enough to have the id Software Character Team back at this year's Zbrush Summit. We will be presenting on Sunday the 24th! Drop by and check out some of the Doom Eternal work. summit.pixologic.com/present…
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Khan Maykr, Doom Eternal, model/texture myself, concept @APalma_concept HD renders here: artstation.com/believerdecei… #doom #DOOMETERNAL #hell #demon #mars
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Khan Maykr, Doom Eternal. Model/texture myself. Concept @Alejand93829015 HD renders here: artstation.com/believerdecei… #doom #doometernal #mars #hell #orb #wings
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Pinky, Doom Eternal. Model/texture myself, concept, Hugo Martin. HD renders here: artstation.com/believerdecei…
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Mancubus turnarounds! Model/texture myself. Concept, @Alejand93829015 HD renders here: artstation.com/believerdecei…
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Pinky! Model/texture myself. Concept, Hugo Martin. HD renders here: artstation.com/believerdecei… #doom #DoomEternal #pink #hell #mars #demon #teeth
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Prowler turnarounds! Model/texture, myself. Concept, Hugo Martin. Additional detail/texture @epalalic, final 4K texture pass, myself. Full HD images here: artstation.com/believerdecei… #doom #DoomEternal #demon #creature #hell #mars #purple
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Prowler! Model/texture myself, concept Hugo Martin. HD renders here: artstation.com/believerdecei… #doom #DoomEternal #purple #teeth #claws #hell #mars #demon
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Manc turnarounds up! Modeling/texturing, myself. Concept, @Alejand93829015 HD renders located here: artstation.com/believerdecei… #big #tusks #doom #DoomEternal #tubes #guns #mars #hell #scifi
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