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Xenomorph via @artstationhq artstation.com/artwork/2Bqry…
Excited to share my Écorché anatomy study, created for my Industry Giants presentation, Form Follows Anatomy: Building Believable Characters from the Inside Out.
artstation.com/artwork/xddO1…
#ZBrush #CharacterArt #Anatomy #Ecorche #IndustryGiants #3DArt
caco via @artstationhq artstation.com/artwork/La4Q5…
unused caco. concept by William Bao
Doom Slayer, Doom: The Dark Ages via @artstationhq artstation.com/artwork/P6rJr…
Sup twitter! Went dark for a bit there. Here are some Doom Eternal Hellknight renders to get things going. #Doom #DoomEternal #hellknight #Demon
Jason Martin retweeted
Want to be part of making the next great FPS game from id? We’re actively looking for passionate #GameDevs across a wide variety of disciplines and experience levels to join our talented team.
Check out our open positions here:
beth.games/355BEjC
Pixologic was kind enough to have the id Software Character Team back at this year's Zbrush Summit. We will be presenting on Sunday the 24th! Drop by and check out some of the Doom Eternal work.
summit.pixologic.com/present…
Khan Maykr, Doom Eternal, model/texture myself, concept @APalma_concept HD renders here: artstation.com/believerdecei… #doom #DOOMETERNAL #hell #demon #mars
Khan Maykr, Doom Eternal. Model/texture myself. Concept @Alejand93829015 HD renders here: artstation.com/believerdecei… #doom #doometernal #mars #hell #orb #wings
Pinky, Doom Eternal. Model/texture myself, concept, Hugo Martin. HD renders here: artstation.com/believerdecei…
Mancubus turnarounds! Model/texture myself. Concept, @Alejand93829015 HD renders here: artstation.com/believerdecei…
Pinky! Model/texture myself. Concept, Hugo Martin. HD renders here: artstation.com/believerdecei… #doom #DoomEternal #pink #hell #mars #demon #teeth
Prowler turnarounds! Model/texture, myself. Concept, Hugo Martin. Additional detail/texture @epalalic, final 4K texture pass, myself. Full HD images here: artstation.com/believerdecei… #doom #DoomEternal #demon #creature #hell #mars #purple
Prowler! Model/texture myself, concept Hugo Martin. HD renders here: artstation.com/believerdecei… #doom #DoomEternal #purple #teeth #claws #hell #mars #demon
Manc turnarounds up! Modeling/texturing, myself. Concept, @Alejand93829015 HD renders located here: artstation.com/believerdecei… #big #tusks #doom #DoomEternal #tubes #guns #mars #hell #scifi











































