A tech enthusiast with a harmonious blend of passion and logic. Music lover, creative thinker, goal achiever. Living my best life with balance and purpose.

Kenya
Joined January 2012
“If you want to become poor try selling softwares in Kenya, and only target Kenya. Kenya is a difficult market for softwares”—A Kenyan tech developer
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🚨: Once you understand that there are multiple different dimensions, your perspective on life, death, yourself, and the entire universe will be completely transformed.
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Portal jumping through gaussian splat worlds with WebGPU. real time. sound on.
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Monday mornings gonna start looking like this
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Reserved Lane 😆 @Tesla roadster changed cars forever 🛸
🤖 Made with AI
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I used Gemini 4 Argon to make Subway Surfers for the new flying Tesla Roadster 🚀 Fly over moving traffic, hit the thrusters to barrel roll in the sky, and collect air power-ups to set a high score. Play + code below!
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OMG Tesla new Roadster can fly in San Francisco on. Literally took one prompt to add the flying car in Teleoperator. Runs on the browser with threejs. Play here: teleoperator.mindblown.ai/?c…
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Tesla Roadster, in Rocket League, in the browser ⚽ try it out: soccar-nine.vercel.app/?car=…
Real life, baby
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The fact that Tesla was able to keep the development of the Roadster a secret for so long is pretty impressive.
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Me next Monday.
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8ONGO retweeted
Turns out the future does have flying cars
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Never in my life I’ve seen a car and asked myself wtf is that! Every once in a while humanity needs someone crazy to stretch the limits of our understanding. Truly “No human is limited”
Turns out the future does have flying cars
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8ONGO retweeted
Real life, baby
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8ONGO retweeted
You cannot outrun a zombie horde. Check out this terrifying clip from Season 4 of @WalkingDead_AMC: Daryl Dixon. #IGNFanFest
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This is massive, world changing AI news AI achieved superhuman performance in theoretical physics. GPT-6 Astra autonomously solved 49 of 50 unpublished theoretical physics research problems, 98% accuracy at under $3 per problem. $3 per problem, think about it... Crazy part? Researchers initially marked several answers wrong, only to discover that the AI had caught mistakes in calculations by world class physicists. why this is imo way more important and insane news than AI games, pics, recent software disruption? Advancing theoretical physics may give us technologies like: Practical fusion power, antimatter propulsion, relativistic spacecraft, interstellar travel, artificial gravity, vacuum engineering, micro black holes, wormholes, warp drives, solving dark matter and dark energy, theory of everything + 1000s more. we're berely scratching the surface, and super physics AI can easily accelerate our progress 1000s fold, so we can see all this in our lifetimes. just like in math , ~1000 big (unsolved by decads) math problems solved by OpenAI and Google, 50-100 years worth of progress in one week. Now we're moving this disruption and speed to theoretical physics. This will give us Star Trek (and more advanced) tech by 2030s.
🤖 Made with AI
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Jack Duval gets exposed after @Pumpfun attack Is this pure convenience or a cabal attack?
JUST IN: JACK DUVAL SAYS HE’S GOING TO TAKE DOWN PUMPFUN “SOMEONE TELL STONK GUY HIT MY PHONE” “I’LL GIVE YOU EVERYTHING YOU NEED TO END PUMPFUN IN A MONTH AND I’LL DO IT FOR FREE IDC”
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We keep exporting jobs our young people could do, then wonder why unemployment and gangs like the Sharp Boys are growing. We cannot keep empowering foreign industries while denying our youth opportunities and expect our country to prosper.
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really feels like AI may be on the cusp of something now that's it's reverse engineering things.
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8ONGO retweeted
this is the most DANGEROUS thing on internet today REA (Reverse Engineer Anything) - this open source MCP lets your AI agent reverse engineer any app, down to the binary i just reverse engineered TradingView, now I am using their premium indicators for FREE - software is cooked here is how to use REA to reverse engineer TradingView: 1. point REA at TradingView's publicly observable interface and map every major feature, from chart interactions to indicators and alerts 2. trace how the interface behaves when you switch symbols, change timeframes, add indicators, draw levels, and update chart layouts 3. use REA's available MCP tools to investigate authorized software artifacts and trace application logic wherever the evidence allows 4. feed those findings into Claude Opus 5.5, which turns the investigation into a technical specification and an implementation plan 5. rebuild the charting engine independently, with real market data, candlesticks, technical indicators, drawing tools, and persistent watchlists 6. add a quant backtesting engine that tests strategies against historical data, accounting for fees, slippage, and drawdowns 7. test every component, compare its behavior against documented and observable results, fix failures, and keep iterating until the system actually works 8. you end up building your own TradingView-style quant research terminal from scratch, with source code you control and features you can keep extending i won’t say anything more:
Jev is the FASTEST AI model ever built for trading It makes calibrated buy/sell decisions in under 100 ms That is one real decision on every single block, 24/7 In this article I've shown EXACTLY how to build HFT trading system with Jev (from scratch)
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8ONGO retweeted
Gaming is the single biggest opportunity in AI right now 2027 will be an absolute gold rush for anyone who dedicates the time to build a game with AI Gaming is BY FAR the biggest entertainment industry on Earth Double the size of the ENTIRE movie, music, and U.S. sports industry combined (NFL, NBA, NHL, MLB) Over the past year the economics of gaming has completely collapsed. Despite the industry making over $200 billion a year, it has become completely unaffordable to make good games anymore The work needed to make a detailed game that keeps up with today's tech is beyond comprehension This is where AI comes in. AI fixes those economics AI allows solo devs to build the AAA games of their dreams with very little resources. The thing is the gaming industry up to this point has completely rejected AI. This won't last much longer though. Disruption is coming and quite literally nothing is going to stop it The first domino fell today. Asha the CEO of Xbox announced Xbox Labs today. This appears to be one of the first times a major gaming brand is embracing the disruption (for the record Asha has done an INCREDIBLE job being the shepherd of the Xbox brand) It is so painfully obvious where all of this is going. In the next 12 months every digital game store will be filled with AAA quality, incredibly fun games built entirely with AI by a single developer The $200 billion flowing through the gaming industry will be redirected from massive studios with thousands of devs to solo developers/small teams embracing the latest tech The largest entertainment industry in the world will be 100% owned by indie AI developers. Hundreds of billions of dollars up for grabs And unlike other sectors of software, gaming has built in moats. One of the last moats in software will be network effects If I build a community based piece of software that has a million users and you build the exact same piece of software and it has 0 users, everyone will buy my software instead Gaming encapsulates this perfectly. If you build a banger multiplayer game that has millions of players, even if someone copies you and builds the exact same game, you're going to win because of network effects This is one of those moments. One of those moments where the future is so obvious and so clear. AI is about to disrupt a multi hundred billion dollar industry and every penny of that will be up for grabs. There is absolutely no reason why you can't be one of the people who capitalizes on this Download Claude Code. Download Codex. Whatever your choice is, just get it. Then start building the game of your dreams GTA 6 will be a landmark game for many reasons. One of those reasons is it will be the one of the last AAA games from a massive developer studio. That model doesn't work anymore. The new model is you. A person with an idea and access to the most powerful technology ever created. Don't screw this opportunity up.
Today we're standing up XBOX LABS (labs.xbox.com). Here is the note that I sent to the team: Team, The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together. In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another. These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models. To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating. I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway. Asha
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