
Creator of over 100 games, avid jammer and maker of games for retro consoles. Professionally pushing VR forwards at @varjodotcom. ♂️
Finland
Joined August 2012
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Samuli Jääskeläinen retweeted
Sophie Adenot has successfully completed her Epsilon mission on the ISS: 237 days in orbit and three spacewalks. 🚀 PaleBlue’s VR simulator was part of her preparation with @esa. A shout out to @varjodotcom and @MetaVR_Official!
Samuli Jääskeläinen retweeted
多分誰もどういう仕組みかわからないと思うけど、今制作中のファミコン弾幕STGは、弾が最大で128個表示されるけど、スプライトがほとんどちらつかないようになっている。
The annual retro game jam I organize joins forces with the everything jam in Kajaani 23.-25.10! link.webropol.com/ep/everyth…
Samuli Jääskeläinen retweeted
Just a heads up that I've added some new lectures to our PlayStation Programming course. We have improved ship physics & track collision. 🚀 Rock'n'roll!
Samuli Jääskeläinen retweeted
Help Save the Home for Indie Game Developers
For 9 years Spelkollektivet has had more than 700 game developers stay at the co-living & co-working hub, but due to new directives in the local area, the future may be at risk.
Read more: 🔗👇🧵
The clickiest handheld. My main goal when doing a game for Neo Geo Pocket was to maximize the amount of dpad usage. The dpad on this thing is heavenly.
You can get the rom to play on your Neo Geo Pocket Color here: zhamul.itch.io/triple-defenc…
I cleaned up the source project of our Castle Game Jam PS1 game. Take a look, if you want to see how we fit a frog and a castle to a PS1 game! zhamul.itch.io/where-in-the-…
I just released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models.
#gamedev #indiedev #gamedevtools #itchio #indiegame
Samuli Jääskeläinen retweeted
PSoXide é um conjunto de ferramentas de desenvolvimento de código aberto para PlayStation 1 escrito em Rust. Ele reúne propositalmente todos esses componentes em um único repositório:
- Uma interface de emulador e depurador de PS1;
- Um SDK caseiro para PS1 baseado em Rust;
- Um motor de execução para hardware PS1 real;
- Um pipeline de ativos e editor para salas, entidades, modelos, texturas, animações e testes de jogabilidade;
- Construtores de imagens de disco CUE/BIN para exemplos e projetos autorais.
É um ambiente de desenvolvimento para criar um jogo de PS1 de verdade que rode no hardware original, mas com as conveniências dos ambientes de desenvolvimento de jogos modernos, uma linguagem moderna e de alto desempenho e uma cadeia de ferramentas verticalmente integrada.
Samuli Jääskeläinen retweeted
We’re proud to unveil
the New 8-Bit All-Stars Bundle!😍
30 standout NES & Famicom homebrew games.
30 amazing developers.
$30.
🗓️ June 5–12
Trailer HD:
youtu.be/0AumjO9RDGI
➡️ Bundle:
itch.io/b/3695/new-8-bit-all…
#N8ABundle #NES #Famicom #homebrew #nesdev #NESmaker #indiegames


















