Senior Technical Lead, Omniverse at NVIDIA

St Louis, MO
Joined May 2010
Ernesto Pacheco retweeted
Foundation Agent: a roadmap to build generally capable embodied AI that acts skillfully across many worlds, virtual or real. Project GR00T, the Humanoid robot foundation model, is a cornerstone for Foundation Agent. It's the North Star, the next grand challenge in our quest for AGI. My full talk and Q&A for those who missed GTC:
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From interactive hair simulation to an #AI system that can auto-generate realistic 3D character motion by watching 2D videos, check out the 19 papers from #NVIDIAResearch accepted into #SIGGRAPH2023. Read the blog with links to each paper: nvda.ws/3nniRKc
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Ernesto Pacheco retweeted
Replying to @VirtualGFX
@VirtualGFX with @NVIDIADesign talking about SimReady assets at #agcmotech
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Ernesto Pacheco retweeted
Working on some simple scene support for @CubismVR to enable a proper table-top mode. #ar #madewithunity #MetaQuest2
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Curious on how @CannonDesign is mixing realities using #Revit and @ArkioHQ? vote for @VirtualGFX #AU2022 class to see how architects can enhance their design process for the real world & #metaverse 👇 autodesk.com/autodesk-univer…
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Ernesto Pacheco retweeted
Voting for @autodesku 2022 class proposals is open! Give a 👍 if you’d like to learn how @CannonDesign leverages collaborative design with #Revit and Arkio 👉 autode.sk/3rtMjx3 The session will be held by @VirtualGFX, Director of Visualization at Cannon Design. #autodesk
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Ernesto Pacheco retweeted
Vote with a 👍 for this class to happen, at Autodesk University 2002 - buff.ly/3O8j50a @autodesku @CannonDesign @VirtualGFX #VirtualReality #revit #autodesk #architecture
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Ernesto Pacheco retweeted
When you discover that #SubstancePainter has been used on #Dune movie 😍😍😍 Congrats Patryk Urbaniak and the whole DNEG team for this amazing work! More on @ArtStationHQ: artstation.com/artwork/yJQBB… #MadeWithSubstance #VFX #Movie #Substance3DPainter #Mari #ClarisseiFX #Nuke
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Ernesto Pacheco retweeted
We are excited to launch FLOURISH, our new publication curating leading examples of Living-Centered Design. FLOURISH showcases the positive impact design has on people, communities, businesses, the planet and more. This is Issue 1, and just the beginning. hubs.la/Q012K-HT0
Ernesto Pacheco retweeted
✨ Spritely Holidays! ✨
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Ernesto Pacheco retweeted
From all of us at CannonDesign, thank you. We were inspired by all of you over the past year. You brought optimism. You showed ingenuity. Thank you for going above and beyond in 2021. We wish you, your teams and your communities a flourishing new year. hubs.la/Q0112RdQ0
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Ernesto Pacheco retweeted
The @LewisHamilton Master Class on how to be the best in every way. A champion who wins most days & shows the world how to behave & stay composed when situations aren't kind to you. LH brings his A-game even when his soul is ripped out. Strength. Control of spirit. Role model
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Ernesto Pacheco retweeted
Today, 3December 2021, Blender Foundation announces the release of Blender 3.0, to mark the beginning of a new era for open source 2D/3D content creation. youtu.be/QRqY_20ti9A #b3d
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JUST RELEASED: @Blender 3.0!🥳 Our USD importer contributions were included in this branch & we’re excited to keep contributing to the main branch with the #Blender community.
Today, 3December 2021, Blender Foundation announces the release of Blender 3.0, to mark the beginning of a new era for open source 2D/3D content creation. youtu.be/QRqY_20ti9A #b3d
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Ernesto Pacheco retweeted
Great to see @VirtualGFX win #BestofAU award for the great talk at #AU2021 on #NVIDIAOmniverse and #SubstancePainter. Definitely worth checking out why all the excitement: autodesk.com/autodesk-univer…
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See how we are creating a #digitaltwin of Earth using technologies like the #NVIDIAOmniverse ParaView Connector, allowing scientists to interactively analyze weather & climate data in #3D. #SC21

Ernesto Pacheco retweeted
Hear from our @VirtualGFX today and how he uses Twinmotion to enhance design visualization projects.
Just 1 hr to go until the first showing of Build: Architecture! Here is a little teaser of why the award-winning @CannonDesign is adopting Twinmotion as its go-to solution for visualization projects. bit.ly/3BAUNV9
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Ernesto Pacheco retweeted
Just 1 hr to go until the first showing of Build: Architecture! Here is a little teaser of why the award-winning @CannonDesign is adopting Twinmotion as its go-to solution for visualization projects. bit.ly/3BAUNV9
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Ernesto Pacheco retweeted
Director of Visualization @VirtualGFX will speak at the American General Contractors Missouri Chapter’s 2021 Design and Technology Conference tomorrow. He will share how immersive technologies enhance the design process & break geographical boundaries. hubs.la/H0ZRxlk0
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“For most, the metaverse is something seen in sci-fi movies. For entrepreneurs, it’s an opportunity. For gamers, a dream….For NVIDIA artists, researchers and engineers, it is where they go to work.” Read more 👇 nvda.ws/3lRtIc9
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