As the video game community continues to stand up for the value of play in 2020 and beyond, VGVN will now be a part of the newly formed Game Generation, and we’d love for you to be a part of it as well. Visit bit.ly/VGVN_GameGen to learn more.
Join us in the #GameGeneration. It only takes 60 seconds to find out what play can do for you at GameGeneration.org: bit.ly/2GDJQYS
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Contrary to recent reports, video games played in the US are enjoyed by players all over the world and there is no similar international trend of violent crime.
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It seems like time's flying by as we get closer to #E32018!
Industry Registration closes soon! Go to E3Expo.com to apply now.
#E3isComing
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Today at 2 PM ET we're hosting the #DarwinProject from @ScavengerStudio. We may be directing a game or two for our followers... See you on the field. #ESAPlays
Facebook Live: facebook.com/TheEntertainmen…
Twitter: pscp.tv/TheESA/
Attention #gamers: Join VGVN to stay updated on policies & threats that infringe on our ability to play #videogames: videogamevoters.org/take-act…
Hats off to @FloridaState & @FSUChild for their work on Central Executive Training, which uses computerized brain-training games to target underdeveloped areas in the brain linked to #ADHD symptoms. Keep up the great work! wtxl.com/news/fsu-gets-m-gra… #VideoGames
When #VideoGames help save lives: @PittTweet’s Deepika Mohan, MD & developer @SchellGames have created a game, “Night Shift,” that allows Doctors’ to build trauma expertise in a low-stakes environment. wesa.fm/post/how-gaming-coul…
A series of experiments by @UniofYork looked at whether violent #VideoGames “prime” gamers for violent behavior IRL & they found NO EVIDENCE of such, mirroring the results of past studies on this matter: sciencedaily.com/releases/20…
S/O to @Stanford for being the latest school to offer curriculum that strengthens #STEM skills through developing #VideoGames. Awesome to see students/gamers get the opportunity to build a career out of their passion. Which school will hop on board next? stanford.io/2Detgvc
Pathologizing #VideoGames as #GamingDisorder de-legitimatizes serious #MentalHealth conditions. Entertainment sources & pastimes are NOT disorders. WE NEED YOUR HELP: Tell the @WHO to reconsider their stance on video games: bit.ly/whoWatchesWHO
Happy holidays and thank you all for your support in defending video games. Our efforts were nothing without you! See you in 2018!
Have an opinion on #NetNeutrality? Take our anonymous 4-question survey: videogamevoters.org/voices-n…
☑ Survey Time: We want to hear how you feel about #NetNeutrality. Take our anonymous survey: videogamevoters.org/voices-n…
#ICYMI, we interviewed @WhatsGood_Games cohost @AndreaRene back in September. Check out her take on breaking into the #VideoGames industry: videogamevoters.org/news/det… #FlashbackFriday
This coach found he could help kids with #autism focus on learning 🏒skills by pulling from their love of #VideoGames. It’s amazing what #tech can do for building skills like attention & coordination. king5.com/article/news/healt…
As players & as developers, women are essential to the #VideoGames industry. Leveling the playing field & helping ensure everyone gets a chance benefits us all. studyinternational.com/news/… ❤️ @Bethesda #STEM #STEAM
Study finds playing logic & puzzle #VideoGames can increase grey matter in brains of seniors, aiding in cognitive health & potential Alzheimer’s prevention: belmarrahealth.com/playing-v… @UMontreal
Apparently, we’re really NOT supposed to blow into game cartridges…theverge.com/circuitbreaker/…
#TBT to our comic contest (Congrats again, @s_on_gfn!) on the possibilities VR brings in the future. Many industries, including #VideoGames, will benefit from this #tech. @VentureBeat goes into 3 of the ways #VR can help #healthcare: venturebeat.com/2017/12/04/3…
Interesting piece from @BradleyU on bringing gamification into the field of #MentalHealth treatment. What do you think about this advancement? onlinedegrees.bradley.edu/re… #VideoGames











