Developing and building Interferion. A sci-fi tactical tabletop game. Check the webpage for more info. Occasionally pushing pixels.

The Netherlands
Joined April 2016
The new Interferion website is live. Complete and utter overhaul. Fully built in @threejs , optimized for desktops and Mobile. Check it out over at interferion.com/ Any and all feedback is greatly appreciated.
3
2
10
34,943
Took 2 minutes to setup @grok build with @unity 6.3, it installed all the MCP server tools by itself. When I've finished Interferion in the web browser I'll have a full version ready to port which can run on PC, MAC and consoles. Hype intensifies. Go build something.
3
3
100
For beginners this is amazing. You can ask "How did you put the cube there? What's a material?" It'll be fantastic for those that want to learn actual game development and get better. Super accelerated learning is now.
2
Hello world was make a red cube, add a script with these controls. Worked flawlessly in one go. I understand Unity and code, this will 100X my output, less reading documentation. No more tutorials for complicated systems. Creative ideas translated to code and the engine.
1
13
PvP mode engaged. Some people are unable to think of the big picture.
No one gets to decide what a video game is. No one That's basically banning creativity because you don't like the process and the tools used. Madness that you or any artist would even comprehend this. It's like restricting freedom of speech because you don't like what they say.
1
28
Dynamic mission lobby in Interferion now works, shows players real time in the browser the deployment zones, cover and objective hexes. Also linked to the games database so if I change anything in a level layout then the lobby will update as well.
1
135
In the near future traditional AAA companies have two choices. Adapt and use AI tools or die. Solo devs and small teams will pivot and iterate a thousand times faster and don't have to have endless meetings. It's the great equalizer. Best thing that ever happened to indie devs.
3
2
171
If I hire a concept artist and they use AI assistance to work faster and save time then i'm fine with it. Generating with a prompt I can do already. I pay artists for the human creativity and magic they provide. AI tools do not reduce that in any way.
23
I pay 92 euro a month for AI tools that literally let me code things in an hour that would take months. I generate mock ups for UI without software. I'm saving thousands of euros a month in spent time. The future is now and a small loud mob is in denial. Ignore them. Create.
22
Video showing the 1st version of the squad configuration screen in action. I'd love for it to have an actual sci-fi background with 3D assets but I don't have anything right now. Next up is finishing the lobby making screen and plugging it into the actual game.
2
137
2nd version of the squad configuration screen almost done along with the camera animation system. Interferion is getting closer to working online for multiplayer.
9
211
Finally got around to creating the Discord server for Interferion. Here's a link if you would like to join. discord.gg/fSGhMwgczk In the near future this is where I'll be opening up playtest sessions for the browser based version of the game.
1
71
Testing Interferion multi-player with two PC's. Slow going but getting there.
1
39
Back to building Interferion. Needed a break. Almost there with online multiplayer working over the web browser. The last part is truly the hardest. Hopefully have the first version running over on cloudflare this week for closed playtest sessions.
2
106
In the age of AI and the mediocrity created by the majority, you will only stand apart by creating things that are authentic, genuine and maybe excellent. Basically very little has changed.
1
3
111
Just checked out the discord group for the demoscene. Absolute denial and pure hubris in regards to AI agents and code generation. AI assisted demos are inevitable as there'll be no way to verify it, why? The code will be better than what most humans can write.
73
Been following Mixingscape from @KISHI_OMORI for quite a while. I've always been super inspired by the results of kitbashing. This also arrived from Japan. It's a fantastic book.
2
1
12
1,653
My first delivery from Japan Amazon. I'll be using this as a reference to learn plasticity. Each day I'll try to make a small mechanical piece or two.
3
91
Using AI agents to create a tool or framework is not the same as generating a picture or music. A true tool has no artistic output without artistic input and skill. Every artist can now start to create their own tools. Dare to dream a little bigger. It's wonderful.
3
109
Be so good at being creative that they accuse you of using AI. Never apologize for being an artist who explores and pushes the boundaries of what's possible in your chosen craft. Never bow to the mob. You were put here to create, not to fear those who make nothing themselves
6
3
1
23
762